Projected Force: Difference between revisions
Jump to navigation
Jump to search
>Xkomachi No edit summary |
>Xkomachi No edit summary |
||
Line 11: | Line 11: | ||
}} | }} | ||
'''Projected Force''' was a [[unique]] {{il|Viridian Jewel}}. It was on the [[The Awakening]] Beta realm but never added to the core game. This jewel will not return, although its name, flavour, and general concept may be reused.<ref name="No Return"/> {{il|Warlord's Reach} has a similar design. | '''Projected Force''' was a [[unique]] {{il|Viridian Jewel}}. It was on the [[The Awakening]] Beta realm but never added to the core game. This jewel will not return, although its name, flavour, and general concept may be reused.<ref name="No Return"/> {{il|Warlord's Reach}} has a similar design. | ||
==References== | ==References== |
Revision as of 19:09, 3 October 2017
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Projected Force was a unique Viridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It was on the The Awakening Beta realm but never added to the core game. This jewel will not return, although its name, flavour, and general concept may be reused.[1] Warlord's ReachWarlord's Reach
Crimson JewelLimited to: 110% increased Attack Damage
+0.2 metres to Melee Strike RangeA steady hand can hold back an army.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. has a similar design.
References
- ↑ Qarl (June 8, 2015). "State of the Beta - Post #6". Official Path of Exile Forum. Retrieved May 7, 2016.