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>Vironlawck |
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| [[File:Mysterious Darkshrine screenshot.jpg|thumb|A Mysterious Darkshrine]] | | [[File:Mysterious Darkshrine screenshot.jpg|thumb|A Mysterious Darkshrine]] |
| '''Mysterious Darkshrines''' can be found in [[the Lord's Labyrinth]]. When activated, a shrine will impart an effect on the player character or monsters within the Labyrinth. Mysterious Darkshrines are often hidden away in secret rooms or locked behind doors that require a {{il|Silver Key}} to open. | | '''Mysterious Darkshrines''' can be found in [[the Lord's Labyrinth]]. When activated, a shrine will impart an effect on the player character or monsters within the Labyrinth. Mysterious Darkshrines are often hidden away in secret rooms or locked behind doors that require a {{il|Silver Key}} to open. |
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| ==Izaro's voice-over==
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| Activating a Mysterious Darkshrine plays a randomly selected voice-over line, spoken by [[Izaro]]. Depending on the player's game settings, a text transcript of the voice-over may be displayed in the [[chat]] log. These voice-overs should not be confused with the text that appears in the chat log to describe the effect of the activated shrine. There are three possible voice-over lines:
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| {| class="wikitable"
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| ! Transcript !! Audio
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| | A potent little gift from our primitive past.
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| | [[File:IZ 46c a.ogg]]
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| | Dark influences reside in dark places.
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| | [[File:IZ 46b a.ogg]]
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| | The pursuit of power can be a grotesque affair.
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| | [[File:IZ 46a a.ogg]]
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| |}
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| ==List of shrine effects== | | ==List of shrine effects== |
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| {| class="wikitable" | | {| class="wikitable" |
| ! Text | | ! Chat Text |
| !!! Effects | | !!! Effects |
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| |A situation is only dangerous if you can't run away from it | | | Be twice blessed |
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| | All areas within the Labyrinth gain the following modifiers:
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| {{c|mod|23% increased Monster movement speed <br> 30% increased Monster attack speed <br> 30% increased Monster cast speed <br> 12% increased Rarity of items found in this area <br> 12% increased Quantity of items found in this area}}
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| |-
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| |Some Challenges are best faced alone
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| |All areas within the Labyrinth gain following modifiers:
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| {{c|mod|Monsters Skill Chain 2 additional Times <br> 10% increased Quantity of Items found in this area <br> 20% increased Rarity of Items found in this area }}
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| |-
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| | No adversary in nature is more deadly than the cold
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| | All areas within the Labyrinth gain the following modifiers:
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| {{c|mod|Monsters deal 70% (C) / 100% (M) extra Damage as Cold <br> 10% increased Quantity of Items found in this Area <br> 10% increased Rarity of Items found in this Area}}
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| |-
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| | No fury in nature is greater than that of lightning
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| | All areas within the Labyrinth gain the following modifiers:
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| {{c|mod|Monsters deal 70% (C) / 100% (M) extra Damage as Lightning <br> 10% increased Quantity of Items found in this Area <br> 10% increased Rarity of Items found in this Area}}
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| | No force of nature holds more fear than fire
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| | All areas within the Labyrinth gain the following modifiers:
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| {{c|mod|Monsters deal 70% (C) / 100% (M) extra Damage as Fire <br> 10% increased Quantity of Items found in this Area <br> 10% increased Rarity of Items found in this Area}}
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| |-
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| | Your enemies have all the luck
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| | All areas within the Labyrinth gain the following modifiers: | | | A Player will receive an additional use of the Divine Font (does not stack) |
| {{c|mod|Monsters have (180 to 380)% increased Critical Strike Chance <br> +(33 to 45)% to Monster Critical Strike Multiplier <br> 15% increased Quantity of Items found in this Area <br> (15 to 30)% increased Rarity of Items found in this Area}}
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| |- | | |- |
| | Tough as nails | | | To the worthy go the spoils |
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| | All areas within the Labyrinth gain the following modifiers: | | | Izaro will drop an additional Unique Items on Death (can stack) |
| {{c|mod|45% more Monster Life <br> 10% increased Quantity of Items found in this Area <br> 10% increased Rarity of Items found in this Area}}
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| |- | | |- |
| | Careful Now | | | Discover what lies within |
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| | All areas within the Labyrinth gain the following modifiers: | | | Izaro will drop 1 additional {{il|Treasure Key}} on Death (can stack) |
| {{c|mod|17% Increased Monster Damage <br> 15% increased Quantity of Items found in this Area <br> 30% increased Rarity of Items found in this Area}} | |
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| | Size often matters | | | Movement ceases, tension mounts |
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| | All areas within the Labyrinth gain the following modifiers: | | | Labyrinth Traps are disabled in the Aspirant’s Trial |
| {{c|mod|Monster have 20% increased Area of Effect <br> 10% increased Quantity of Items found in this Area <br> 10% increased Rarity of Items found in this Area}}
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| |Your natural vitality deserts you | | | Death doesn’t wait |
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| | All areas within the Labyrinth gain the following modifiers: | | | Gain a permanent [[shrine]] effect for the entire lab (does not stack) |
| {{c|mod|Players have 40% less recovery of life, mana and energy shield <br> 20% increased Quantity of items found in this Area <br> 20% increased Rarity of items found in this Area}}
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| | Pain from the slightest touch
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| | All areas within the Labyrinth gain the following modifiers:
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| {{c|mod|Players are cursed with [[Vulnerability]] <br> 25% increased Quantity of Items found in this Area <br> 25% increased Rarity of Items found in this Area}}
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| |- | | |- |
| | The heart quickens, the blood thickens | | | The heart quickens, the blood thickens |
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| | All areas within the Labyrinth gain the following modifiers:{{c|mod|<br>50% reduced Damage Taken from Hits from Labyrinth Traps<br>50% reduced effectiveness of Damage over Time Debuffs from Labyrinth Traps on Players<br>}} | | | All areas within the Labyrinth gain the following modifiers: |
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| | {{c|mod|50% reduced Damage Taken from Hits from Labyrinth Traps <br> 50% reduced effectiveness of Damage over Time Debuffs from Labyrinth Traps on Players}} |
| | You feel weak
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| | All areas within the Labyrinth gain the following modifiers:
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| {{c|mod|Players are cursed with [[Enfeeble]] <br> 15% increased Quantity of Items found in this Area <br> 15% increased Rarity of Items found in this Area}}
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| | Your protections fail you
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| | All areas within the Labyrinth gain the following modifiers:
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| {{c|mod|−14 maximum Player Resistances <br> 20% increased Quantity of Items found in this Area <br> 40% increased Rarity of Items found in this Area}}
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| | Pyromancer's Bane
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| | All areas within the Labyrinth gain the following modifiers:
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| {{c|mod|+80% Monster Fire Resistance<br> 7% increased Quantity of Items found in this Area <br> 15% increased Rarity of Items found in this Area}}
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| |Auromancer's Bane
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| |All areas within the Labyrinth gain the following modifiers:
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| {{c|mod|+40% Monster Cold Resistance<br> 7% increased Quantity of Items found in this Area <br> 15% increased Rarity of Items found in this Area}}
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| | Brothers in arms
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| | Magic monsters on the map are cloned
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| | Prepared for trouble? How about double?
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| | Rare monsters on the map are cloned
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| | Lead turns to gold
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| | An unequipped white item in your inventory is turned into a rare.
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| | Better yourself
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| | SLOWLY drops lots of currencies that can get from [[Strongbox|Artisan's Strongbox]].
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| | An unlikely guard for such a valuable treasure
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| | A random monster in the current area drops a [[unique item]].
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| | Keeper of trinkets
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| | A random monster in the area will drop five rare [[amulet]]s.
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| |Keeper of jewels
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| | A random monster in the area will drop five rare [[jewel]]s.
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| | Keeper of the ring
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| | A random monster in the area will drop five rare [[ring]]s.
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| | Keeper of the hoard
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| | A random monster will drop ten rare items
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| | Keeper of wisdom
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| | A random monster in the area will drop 100 {{il|Scroll of Wisdom|Scrolls of Wisdom}}.
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| | Keeper of wealth
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| | A random monster in the area will drop a large amount of [[Currency]], as though it was possessed by a [[Tormented Spirit|Tormented Embezzeler]].
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| | Heart of the conflict
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| | Three [[Warband|Warband]]s spawn in the area, one per element
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| | The Mutewind rises
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| | The [[Warband|Mutewind Warband]] spawns in the area
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| | The Renegades rises
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| | The [[Warband|Renegades Warband]] spawns in the area
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| |-
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| |You catch a faint smell of corruption on the wind
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| | [[Tempest|Corrupting Tempest]] and 10% increased Quantity of Items found is added to all areas within the Labyrinth.
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| |A wind brings a scent of smoke
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| | [[Tempest|Seething Tempest]] and 15% increased Quantity of Items found is added to all areas within the Labyrinth.
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| |A storm approaches
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| | [[Tempest|Galvanizing Tempest]] and 15% increased Quantity of Items found is added to all areas within the Labyrinth.
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| |-
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| |An icy wind whips up around you
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| | [[Tempest|Shivering Tempest]] and 15% increased Quantity of Items found is added to all areas within the Labyrinth.
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| |-
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| | Your anger rises
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| | [[Rampage]] is added to all areas within the Labyrinth.
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| | Your nemeses hunt you
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| | Each rare monster in the current area is granted a random [[Nemesis modifier]] if it does not already have one.
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| | Power without limit
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| | The character's skills cost no mana until leaving the current area.
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| |-
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| | Courage stands tall
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| | Grants permanent [[Shrine|Massive Shrine]] until leaving the current area.
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| | Deliver pain exquisite
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| | Grants permanent [[Shrine|Diamond Shrine]] until leaving the current area.
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| | None shall stop you
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| | Grants permanent [[Impenetrable Shrine]] until leaving the current area.
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| |Any and Everything
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| |Spawns a [[Rogue exile|Rogue Exile]] in the area.
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| |-
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| |Movement ceases, tension mounts
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| |Labyrinth Traps are disabled in the Aspirant’s Trial
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| | Scepter and Staff
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| | [[Rogue exile|Eoin Greyfur]], [[Rogue exile|Magnus Stonethorn]] or [[Rogue exile|Tinevin Highdove]] spawns in the area.
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| | Axe and Maul
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| | [[Rogue exile|Jonah Unchained]], [[Rogue exile|Xandro Blooddrinker]], [[Rogue exile|Damoi Tui]] or [[Rogue exile|Vickas Giantbone]] spawns in the area.
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| | Sword and Board
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| | [[Rogue exile|Armios Bell]], [[Rogue exile|Torr Olgosso]] or [[Rogue exile|Zacharie Desmarais]] spawns in the area.
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| |Dagger and Claw
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| |Ulyses Morvant or ??? spawns in the area.
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| |Bow and Arrow
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| |??? spawns in the area.
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| | Geomancer's Bane
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| | Enemies gain 40% physical damage reduction.
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| | Brontomancer's Bane
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| | ???
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| | Wand and Focus
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| | ???
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| |-
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| |To the worthy go the spoils
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| |[[Izaro]] will drop an additional [[Unique item|Unique Item]] on Death
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| |Discover what lies within
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| |[[Izaro]] will drop an additional [[Treasure Key]] on Death
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| |-
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| |Death doesn't wait
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| |[[Player|Players]] in the [[The Lord's Labyrinth|Labyrinth]] will be affected by a random [[Shrine]] effect, persistent across areas
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| |Be twice blessed
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| |Gain a second use of the Divine Font
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| |} | | |} |
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