Bane of Legends: Difference between revisions

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==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.8.0}}
{{Version history table row|3.8.0}}
* You now gain 10% increased attack speed for 20 seconds when you kill a Rare or Unique enemy (from 20%). You now gain 10% increased movement speed for 20 seconds when you kill an enemy (from 20%).
* You now gain 10% increased attack speed for 20 seconds when you kill a Rare or Unique enemy (from 20%). You now gain 10% increased movement speed for 20 seconds when you kill an enemy (from 20%).
{{VersionHistoryRow|3.7.0}}
{{Version history table row|3.7.0}}
* No longer grants Onslaught for 20 seconds when you kill a rare or unique enemy, instead granting 20% increased attack speed for 20 seconds when you kill a rare or unique enemy. Now also grants 20% increased movement speed for 20 seconds when you kill an enemy (of any rarity).
* No longer grants Onslaught for 20 seconds when you kill a rare or unique enemy, instead granting 20% increased attack speed for 20 seconds when you kill a rare or unique enemy. Now also grants 20% increased movement speed for 20 seconds when you kill an enemy (of any rarity).
{{VersionHistoryRow|2.3.0}}
{{Version history table row|2.3.0}}
* Reworked:
* Reworked:
** Old: 50% increased Damage against Rare and Unique Enemies, 20% of Overkill Damage is Leeched as Life
** Old: 50% increased Damage against Rare and Unique Enemies, 20% of Overkill Damage is Leeched as Life
** New: Gain Onslaught for 20 seconds when you kill a Rare or Unique Enemy, Kill Enemies that have 20% or lower Life when Hit by your Skills
** New: Gain Onslaught for 20 seconds when you kill a Rare or Unique Enemy, Kill Enemies that have 20% or lower Life when Hit by your Skills
{{VersionHistoryRow|2.2.0}}
{{Version history table row|2.2.0}}
* Added to the game.
* Added to the game.
|}
|}

Revision as of 05:53, 11 November 2020

Bane of Legends
Ascendancy Notable Passive Skill
20% more Damage with Hits and Ailments against Unique Enemies
10% more Damage if you've Killed Recently
Cannot take Reflected Physical Damage [1]

Bane of Legends is a notable Ascendancy passive skill for the Slayer that causes hits with your skills to kill enemies if they reach 20% or less life after being hit, similar to Culling Strike. It also grants increased movement speed when you kill any enemy and increased attack speed if you killed a rare or unique enemy.

Version history

Version Changes
3.8.0
  • You now gain 10% increased attack speed for 20 seconds when you kill a Rare or Unique enemy (from 20%). You now gain 10% increased movement speed for 20 seconds when you kill an enemy (from 20%).
3.7.0
  • No longer grants Onslaught for 20 seconds when you kill a rare or unique enemy, instead granting 20% increased attack speed for 20 seconds when you kill a rare or unique enemy. Now also grants 20% increased movement speed for 20 seconds when you kill an enemy (of any rarity).
2.3.0
  • Reworked:
    • Old: 50% increased Damage against Rare and Unique Enemies, 20% of Overkill Damage is Leeched as Life
    • New: Gain Onslaught for 20 seconds when you kill a Rare or Unique Enemy, Kill Enemies that have 20% or lower Life when Hit by your Skills
2.2.0
  • Added to the game.