Malachai's Simula: Difference between revisions
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>KLIKS mNo edit summary |
>Rutle m (This unique just dropped for me and I wanted to edit in the new mana cost of skills.) |
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| Evasion = 41 | | Evasion = 41 | ||
| EnergyShield = 13 | | EnergyShield = 13 | ||
| RandomMods = (15 to 30)% increased Spell Damage <br> +20 to Strength <br> (20 to 30)% increased Lightning Damage <br> 10% Lightning Resistance <br> | | RandomMods = (15 to 30)% increased Spell Damage <br> +20 to Strength <br> (20 to 30)% increased Lightning Damage <br> 10% Lightning Resistance <br> 20% increased Mana Cost of Skills <br> Blood Magic | ||
| FlavourText = It was a sliver of Malachai's soul <br> that animated the first Eternal Guardian. | | FlavourText = It was a sliver of Malachai's soul <br> that animated the first Eternal Guardian. | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 19:18, 24 October 2013
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Malachai's Simula is a unique Iron MaskIron MaskEvasion: (48-60)
Energy Shield: (11-14)Requires Level 17, 21 Dex, 21 Int.
- The 'Blood Magic' mod is the same as the Blood Magic Keystone. It applies to all skills used and not just skills socketed into Malachai's Simula.
Version History
Version | Changes |
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1.0.0 |
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0.11.1 |
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0.9.5 |
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