Malachai's Simula: Difference between revisions
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(basic description) |
>Effep m (malachai's has 20-30% increased lightning DAMAGE, and a flat 10% lightning RESISTANCE -- fixed) |
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Line 12: | Line 12: | ||
| Evasion = 41 | | Evasion = 41 | ||
| EnergyShield = 13 | | EnergyShield = 13 | ||
| RandomMods = (15-30)% increased Spell Damage : +20 to Strength : (20-30)% increased Lightning Resistance : 100% increased Mana Cost of Skills : Blood Magic | | RandomMods = (15-30)% increased Spell Damage : +20 to Strength : (20-30)% increased Lightning Damage : 10% Lightning Resistance : 100% increased Mana Cost of Skills : Blood Magic | ||
| FlavourText = It was a sliver of Malachai's soul : that animated the first Eternal Guardian. | | FlavourText = It was a sliver of Malachai's soul : that animated the first Eternal Guardian. | ||
}}<noinclude><!-- | }}<noinclude><!-- |
Revision as of 12:03, 18 June 2013
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Malachai's Simula is a unique Copper Mask.
Notes
- Introduced to the game in Version 0.9.5.
- The 'Blood Magic' mod is the same as the Blood Magic Keystone. It applies to all skills used and not just skills socketed into Malachai's Simula.