Long Bow: Difference between revisions

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m (size param and cleanup)
>Vinibot
m (Automated cleanup for Template:Item.)
Line 1: Line 1:
<onlyinclude>{{Item
<onlyinclude>{{Item | View={{{View|}}} | Format={{{Format|}}}
| View                 = {{{View|}}}
| Name                 = Long Bow
| Format               = {{{Format|}}}
| Size                 = 2x4
| Name                   = Long Bow
| Rarity               = Normal
| Size                   = 2x4
| Type                 = Weapon
| Rarity                 = Normal
| Type                   = Weapon
| Subtype              = Bow
| Subtype              = Bow
| RequiredLevel         = 10
| RequiredLevel       = 10
| RequiredDexterity     = 41
| RequiredDexterity   = 41
| PhysicalDamage         = 6&ndash;22
| PhysicalDamage       = 6&ndash;22
| CriticalStrikeChance   = 5%
| CriticalStrikeChance = 5%
| AttacksPerSecond       = 1.20
| AttacksPerSecond     = 1.20
}}</onlyinclude>
}}</onlyinclude>



Revision as of 00:03, 9 July 2014

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Uniques

  • Storm CloudStorm Cloud
    Long Bow
    Bow
    Elemental Damage: 1-85
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.77-1.95)
    Requires Level 9, 38 DexNo Physical Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    Centuries of development in steel armoursmithing
    turned the armies of the Eternal Empire
    into very effective lightning rods.