Long Bow: Difference between revisions

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m (Re-formatting numerical ranges; see discussion)
>Vinifera7
mNo edit summary
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<onlyinclude>{{Item | View={{{View|}}} | Format={{{Format|}}}
<onlyinclude>{{Item | View={{{View|}}} | Format={{{Format|}}}
| Name                  = Long Bow
| Name                  = Long Bow
| Image                  = Long Bow.png
| Rarity                = Normal
| Rarity                = Normal
| Type                  = Weapon
| Type                  = Weapon
Line 7: Line 6:
| RequiredLevel          = 10
| RequiredLevel          = 10
| RequiredDexterity      = 41
| RequiredDexterity      = 41
| PhysicalDamage        = 5&ndash;22
| PhysicalDamage        = 6&ndash;22
| CriticalStrikeChance  = 5%
| CriticalStrikeChance  = 5%
| AttacksPerSecond      = 1.2
| AttacksPerSecond      = 1.20
}}</onlyinclude>
}}</onlyinclude>
==Uniques==
==Uniques==
{{il|Storm Cloud}}
* {{il|Storm Cloud}}


[[Category:Bows]]
[[Category:Bows]]

Revision as of 21:40, 5 November 2013

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Uniques

  • Storm CloudStorm Cloud
    Long Bow
    Bow
    Elemental Damage: 1-85
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.77-1.95)
    Requires Level 9, 38 DexNo Physical Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    Centuries of development in steel armoursmithing
    turned the armies of the Eternal Empire
    into very effective lightning rods.