Lightning Arrow: Difference between revisions

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==Gem Levelling==
==Gem Levelling==
50% of Physical Damage converted to Lightning Damage
Hits up to 2 Additional Enemies near the Target
{| class="wikitable" style="width: 600px; text-align: center"
{| class="wikitable" style="width: 600px; text-align: center"
! Level
! Level
! Shock Chance (%)
! Mana Cost
! Required Level
! Required Level
! Required Dexterity
! Required Dexterity
! Mana Cost
! Shock Chance (%)
|-
|-
| 1 || 0 || 11 || 1 || 0
| 1 || 1 || 0 || 11 || 0
|-
|-
| 2 || 3 || 11 || 2 || 0
| 2 || 2 || 0 || 11 || 3
|-
|-
| 3 || 6 || 12 || 4 || 14
| 3 || 4 || 14 || 12 || 6
|-
|-
| 4 || 9 || 12 || 8 || 21
| 4 || 8 || 21 || 12 || 9
|-
|-
| 5 || 12 || 12 ||  12 || 28
| 5 || 12 || 28 ||  12 || 12
|-
|-
| 6 || || || ||
| 6 || || || ||
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| 20 || || || ||
| 20 || || || ||
|-
|-
|}  
|}


==Gem Quality==
==Gem Quality==

Revision as of 15:41, 14 June 2012

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Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.

Gem Levelling

50% of Physical Damage converted to Lightning Damage

Hits up to 2 Additional Enemies near the Target

Level Required Level Required Dexterity Mana Cost Shock Chance (%)
1 1 0 11 0
2 2 0 11 3
3 4 14 12 6
4 8 21 12 9
5 12 28 12 12
6
7
8
9
10 27 20 38 75
11
12
13
14
15
16
17
18
19
20

Gem Quality

Each percentage of quality adds +1% Shock duration.