Kineticism: Difference between revisions

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>ThorvaldSpear
(Described what the keystone does)
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{{Passive skill box|Kineticism}}
{{Passive skill box|Kineticism}}


'''Kineticism''' is a [[keystone passive skill]].
'''Kineticism''' is a [[keystone passive skill]] that causes Attack Projectiles to always inflict Bleeding and Maim, as well as Knocking Back enemies, at the price of being unable to pierce, fork, or chain.


==Related unique items==
==Related unique items==

Revision as of 17:17, 15 March 2020

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Kineticism
Keystone
Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies
Projectiles cannot Pierce, Fork or Chain [1]
No force wasted, no time wasted.

Kineticism is a keystone passive skill that causes Attack Projectiles to always inflict Bleeding and Maim, as well as Knocking Back enemies, at the price of being unable to pierce, fork, or chain.

Related unique items

The following unique items are related to Kineticism:

ItemBase ItemRequired levelStats
The SiegeThe Siege
Small Cluster Jewel
Adds KineticismAs the dead battered Highgate's barricades,
The Black Sekhema accepted her fate,
And stood her ground.
Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Small Cluster Jewel1Adds Kineticism

Version history

Version Changes
3.10.0
  • Introduced to the game.

ru:Кинетика