Inspired Learning: Difference between revisions

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>OmegaK2
(Created page with "<onlyinclude>{{Item | View={{{View|}}} | Format={{{Format|}}} | Name = Inspired Learning | Size = 1x1 | Rarity = Unique | Type...")
>OmegaK2
m (radius)
Line 6: Line 6:
| Subtype              =  
| Subtype              =  
| BaseItem            = Crimson Jewel
| BaseItem            = Crimson Jewel
| Radius              = N/A
| Radius              = Small
| RandomMods          = If 5 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 30 seconds
| RandomMods          = If 5 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 30 seconds
| FlavourText          = If you do not learn from a won battle<br />then you have already lost the war.  
| FlavourText          = If you do not learn from a won battle<br />then you have already lost the war.  

Revision as of 22:57, 29 April 2015

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. Inspired Learning is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

Version history

Version Changes
2.0.0
  • Introduced to the game.