Inquisitor: Difference between revisions
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>Illviljan m (→Skills: updated passives) |
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| Instrument of Virtue || | | Instrument of Virtue || | ||
* | * 20% increased Spell Damage if you've Cast a Spell in the past 4 seconds | ||
* | * 40% increased Attack Damage if you've Cast a Spell in the past 4 seconds | ||
* | * 10% increased Attack Speed if you've Attacked in the past 4 seconds | ||
* | * 20% increased Cast Speed if you've Attacked in the past 4 seconds | ||
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| Sanctify || | | Sanctify || | ||
*20% chance to create Consecrated Ground when Hit, lasting 3 seconds | |||
*20% chance to create Consecrated Ground on Kill, lasting 3 seconds | *20% chance to create Consecrated Ground on Kill, lasting 3 seconds | ||
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| Righteous Providence || | | Righteous Providence || | ||
*100% increased Critical Strike Chance against Enemies that are affected by no Elemental Status Ailments | *100% increased Critical Strike Chance against Enemies that are affected by no Elemental Status Ailments | ||
* | *+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Status Ailments | ||
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Revision as of 09:44, 19 February 2016
Inquisitor
Inquisitor is an Ascendancy class for Templar that will be added in the Ascendancy expansion.
Skills
Previews show its notable passive skills as:
Skill | Modifiers | Prerequisite |
---|---|---|
Instrument of Virtue |
|
|
Sanctify |
|
|
Pious Path |
|
Sanctify |
Augury of Penitence |
|
|
Righteous Providence |
|
|
Inevitable Judgement |
|
Righteous Providence |
Inquisitor's Critical Strikes ignore Enemy Elemental Resistances modifier also ignores all forms of resistance penetration.[1] The game ignores the concept of resistances for that hit. Resistances and anything based on them can't do anything to that hit because they're ignored, the hit is processed exactly as if the game had no concept of "resistance".
References
- ↑ Mark_GGG (February 17, 2015). "How will ignore elemental resist and ele penetration stack?". Path of Exile. Retrieved February 17, 2015.