Heavy Quiver: Difference between revisions
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m (size param and cleanup) |
>Vinibot m (Automated cleanup for Template:Item.) |
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<onlyinclude>{{Item | View={{{View|}}} | Format={{{Format|}}} | <onlyinclude>{{Item | View={{{View|}}} | Format={{{Format|}}} | ||
| Name | | Name = Heavy Quiver | ||
| Size | | Size = 2x3 | ||
| Rarity = Normal | |||
| Rarity | | Type = Accessory | ||
| Type | | Subtype = Quiver | ||
| Subtype | | RequiredLevel = 5 | ||
| RequiredLevel | | ImplicitMods = Adds 1–4 Physical Damage | ||
| ImplicitMods | |||
}}</onlyinclude> | }}</onlyinclude> | ||
==Uniques== | ==Uniques== | ||
*{{il|Broadstroke}} | *{{il|Broadstroke}} |
Revision as of 23:36, 8 July 2014
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Uniques
- BroadstrokeBroadstroke
Heavy QuiverRequires Level 5Adds 1 to 4 Physical Damage to Attacks30% increased Global Physical Damage
(10-15)% reduced Enemy Stun Threshold
(20-30)% increased Stun Duration on EnemiesSeeing only foot soldiers, the Sarn Knights cast aside
their heavy shields... and paid dearly for their mistake.