Headsman: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>ThemJohns
No edit summary
>ThemJohns
No edit summary
Line 5: Line 5:
| ascendancyclass        = Slayer
| ascendancyclass        = Slayer
| bonuses                =
| bonuses                =
* 50% reduced Reflected Physical Damage taken
* 20% more Damage if you've Killed Recently
* 20% more Damage if you've Killed Recently
* 15% increased Radius of Area Skills if you've Killed Recently
* 20% increased Radius of Area Skills if you've Killed Recently
* Cannot take Reflected Physical Damage
}}</onlyinclude>
}}</onlyinclude>


'''Headsman''' is a notable [[Ascendancy passive skill]] for the [[Slayer]] that grants damage reduction against [[reflect]]ed physical damage. It also grants more damage and increased [[area of effect]] of skills if you have killed [[recently]].
'''Headsman''' is a notable [[Ascendancy passive skill]] for the [[Slayer]] that grants immunity to [[reflect]]ed physical damage. It also grants more damage and increased [[area of effect]] of skills if you have killed [[recently]].


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|3.2.0}}
* Increased area of effect from killing an enemy recently increased from 15% to 20%.
* Now grants immunity to reflected physical damage (from 50% reduced reflected physical damage).
{{VersionHistoryRow|2.4.0}}
{{VersionHistoryRow|2.4.0}}
* Headsman now grants 15% increased area of effect if you have killed an enemy recently (down from 20%).
* Headsman now grants 15% increased area of effect if you have killed an enemy recently (down from 20%).

Revision as of 03:14, 26 February 2018

Template:Passive

Headsman is a notable Ascendancy passive skill for the Slayer that grants immunity to reflected physical damage. It also grants more damage and increased area of effect of skills if you have killed recently.

Version history

Version Changes
3.2.0
  • Increased area of effect from killing an enemy recently increased from 15% to 20%.
  • Now grants immunity to reflected physical damage (from 50% reduced reflected physical damage).
2.4.0
  • Headsman now grants 15% increased area of effect if you have killed an enemy recently (down from 20%).
2.3.0
  • Reworked:
    • Old: Hits deal 100% increased Damage against Enemies that are on Low Life, 20% chance to gain Onslaught for 3 seconds on Kill
    • New: 50% reduced Reflected Physical Damage taken, 20% more Damage if you've Killed Recently, 20% increased radius of Area Skills if you've Killed Recently
2.2.0
  • Added to the game.