Goldrim: Difference between revisions
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m (clean up, replaced: |Type = Helmet → |Type = Armour) |
>Vinifera7 (clean up, replaced: View={{{View|}}} → View={{{View|}}} | Format={{{Format|}}}, {{NewItem → {{Item) |
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<!-- Please do not add anything above this | <!-- Please do not add anything above this | ||
-->{{ | -->{{Item | View={{{View|}}} | Format={{{Format|}}} | ||
|Name = Goldrim | |Name = Goldrim | ||
|Image = Goldrim.png | |Image = Goldrim.png | ||
|Rarity = Unique | |Rarity = Unique | ||
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|RandomMods = +(30-50) to Evasion Rating : +(30-40)% to all Elemental Resistances : 10% increased Rarity of Items found : Reflects 4 Physical Damage to Melee Attackers | |RandomMods = +(30-50) to Evasion Rating : +(30-40)% to all Elemental Resistances : 10% increased Rarity of Items found : Reflects 4 Physical Damage to Melee Attackers | ||
|FlavourText = No metal slips as easily through the fingers as gold. | |FlavourText = No metal slips as easily through the fingers as gold. | ||
}}<noinclude> | |||
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==Notes== | |||
*Introduced to the game in [[Version 0.9.12k]]. | *Introduced to the game in [[Version 0.9.12k]]. | ||
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{{Navbox Unique Items}} | {{Navbox Unique Items}} | ||
[[Category:Unique helmets]] | |||
</noinclude><!-- Please do not add anything below this --> | </noinclude><!-- Please do not add anything below this --> |
Revision as of 19:22, 1 April 2013
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Notes
- Introduced to the game in Version 0.9.12k.
Alternate Artwork
File:Goldrim2.png Given as a 120 point reward in Race Season One.