Harmony of Purpose: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 1: Line 1:
{{Passive skill box|Harmony of Purpose}}
{{Passive skill box|Harmony of Purpose}}
{{status
| name                  = Harmony of Purpose
| icon = HarmonyOfPurpose (Guardian) passive skill icon.png
| type                  = Buff
|description            = You have additional Maximum Elemental Resistances and your Elemental Damage is Lucky
}}


'''Harmony of Purpose''' is a notable [[Ascendancy passive skill]] for the [[Guardian]] that grants the target of your [[link skill]] and [[Ally|allies]] touching the link bonus maximum elemental [[resistance]]s. It also causes enemies touching the link to have lower elemental resistance and prevents them from applying elemental [[ailment]]s.
'''Harmony of Purpose''' is a notable [[Ascendancy passive skill]] for the [[Guardian]] that grants the target of your [[link skill]] and [[Ally|allies]] touching the link bonus maximum elemental [[resistance]]s. It also causes enemies touching the link to have lower elemental resistance and prevents them from applying elemental [[ailment]]s.

Revision as of 22:17, 10 October 2023

Harmony of Purpose
Ascendancy Notable Passive Skill
Enemies in your Link Beams cannot apply Elemental Ailments
Enemies in your Link Beams have -20% to all Elemental Resistances
Linked Targets and Allies in your Link Beams have +5% to all Maximum Elemental Resistances [1]
Harmony of Purpose
Buff
HarmonyOfPurpose (Guardian) passive skill icon.png
You have additional Maximum Elemental Resistances and your Elemental Damage is Lucky

Harmony of Purpose is a notable Ascendancy passive skill for the Guardian that grants the target of your link skill and allies touching the link bonus maximum elemental resistances. It also causes enemies touching the link to have lower elemental resistance and prevents them from applying elemental ailments.

Version history

Version Changes
3.22.0
  • Reworked. Old mods listed below:
    • Nearby Enemies cannot gain Power, Frenzy or Endurance Charges
    • You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other
    • 20% chance to gain a Power, Frenzy or Endurance Charge on Hit
3.13.0
  • Now grants 20% chance to gain a Power, Frenzy or Endurance Charge on Hit (from 10%).
3.2.0
  • Added 10% chance to gain a Power, Frenzy, or Endurance Charge on Hit.
2.3.0
  • Changed Nearby Party Members have Conduit to You and Nearby Party Members Share Power, Frenzy, and Endurance Charges with each other.
2.2.0
  • Added to the game.

ru:Благое намерение