Skill:ExileBarrageTotem: Difference between revisions
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(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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{{Skill | {{Skill | ||
|gem_description = After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands. | |gem_description = After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands. This skill cannot be Triggered. | ||
|active_skill_name = Barrage | |active_skill_name = Barrage | ||
|item_class_id_restriction = Bow, Wand | |item_class_id_restriction = Bow, Wand | ||
Line 11: | Line 11: | ||
|static_damage_multiplier = 100 | |static_damage_multiplier = 100 | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_stat1_id = | |static_stat1_id = base_skill_is_totemified | ||
|static_stat1_value = | |static_stat1_value = 1 | ||
|static_stat2_id = | |static_stat2_id = base_totem_range | ||
|static_stat2_value = | |static_stat2_value = 75 | ||
|static_stat3_id = | |static_stat3_id = monster_reverse_point_blank_damage_-%_at_minimum_range | ||
|static_stat3_value = | |static_stat3_value = 30 | ||
|static_stat4_id = | |static_stat4_id = skill_can_fire_arrows | ||
|static_stat4_value = | |static_stat4_value = 1 | ||
|static_stat5_id = | |static_stat5_id = skill_can_fire_wand_projectiles | ||
|static_stat5_value = | |static_stat5_value = 1 | ||
|static_stat6_id = | |static_stat6_id = base_totem_duration | ||
|static_stat6_value = | |static_stat6_value = 30000 | ||
|static_stat7_id = | |static_stat7_id = active_skill_damage_+%_final | ||
|static_stat7_value = | |static_stat7_value = -60 | ||
|static_stat8_id = | |static_stat8_id = is_totem | ||
|static_stat8_value = 1 | |static_stat8_value = 1 | ||
|static_stat9_id = | |static_stat9_id = projectiles_barrage | ||
|static_stat9_value = 1 | |static_stat9_value = 1 | ||
|static_stat10_id = | |static_stat10_id = number_of_additional_projectiles | ||
|static_stat10_value = | |static_stat10_value = 3 | ||
|stat_text = | |stat_text = Totem lasts 30 seconds<br>Deals 60% less Damage<br>Summons a Totem which uses this Skill<br>Fires Projectiles sequentially<br>Fires 3 additional Projectiles<br>(0-68)% increased Physical Damage<br>(0-44)% more Attack Speed | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 3 | |level1_level_requirement = 3 | ||
Line 41: | Line 41: | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 13 | |level3_level_requirement = 13 | ||
|level3_stat_text = 2% | |level3_stat_text = 2% increased Physical Damage<br>2% more Attack Speed | ||
|level3_stat1_id = | |level3_stat1_id = physical_damage_+% | ||
|level3_stat1_value = 2 | |level3_stat1_value = 2 | ||
|level3_stat2_id = | |level3_stat2_id = active_skill_attack_speed_+%_final | ||
|level3_stat2_value = 2 | |level3_stat2_value = 2 | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 16 | |level4_level_requirement = 16 | ||
|level4_stat_text = 4% more Attack Speed | |level4_stat_text = 5% increased Physical Damage<br>4% more Attack Speed | ||
|level4_stat1_id = | |level4_stat1_id = physical_damage_+% | ||
|level4_stat1_value = | |level4_stat1_value = 5 | ||
|level4_stat2_id = | |level4_stat2_id = active_skill_attack_speed_+%_final | ||
|level4_stat2_value = | |level4_stat2_value = 4 | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 19 | |level5_level_requirement = 19 | ||
|level5_stat_text = 5% more Attack Speed | |level5_stat_text = 7% increased Physical Damage<br>5% more Attack Speed | ||
|level5_stat1_id = | |level5_stat1_id = physical_damage_+% | ||
|level5_stat1_value = | |level5_stat1_value = 7 | ||
|level5_stat2_id = | |level5_stat2_id = active_skill_attack_speed_+%_final | ||
|level5_stat2_value = | |level5_stat2_value = 5 | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 22 | |level6_level_requirement = 22 | ||
|level6_stat_text = 7% more Attack Speed | |level6_stat_text = 9% increased Physical Damage<br>7% more Attack Speed | ||
|level6_stat1_id = | |level6_stat1_id = physical_damage_+% | ||
|level6_stat1_value = | |level6_stat1_value = 9 | ||
|level6_stat2_id = | |level6_stat2_id = active_skill_attack_speed_+%_final | ||
|level6_stat2_value = | |level6_stat2_value = 7 | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 25 | |level7_level_requirement = 25 | ||
|level7_stat_text = 8% more Attack Speed | |level7_stat_text = 12% increased Physical Damage<br>8% more Attack Speed | ||
|level7_stat1_id = | |level7_stat1_id = physical_damage_+% | ||
|level7_stat1_value = | |level7_stat1_value = 12 | ||
|level7_stat2_id = | |level7_stat2_id = active_skill_attack_speed_+%_final | ||
|level7_stat2_value = | |level7_stat2_value = 8 | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 28 | |level8_level_requirement = 28 | ||
|level8_stat_text = 10% more Attack Speed | |level8_stat_text = 14% increased Physical Damage<br>10% more Attack Speed | ||
|level8_stat1_id = | |level8_stat1_id = physical_damage_+% | ||
|level8_stat1_value = | |level8_stat1_value = 14 | ||
|level8_stat2_id = | |level8_stat2_id = active_skill_attack_speed_+%_final | ||
|level8_stat2_value = | |level8_stat2_value = 10 | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 32 | |level9_level_requirement = 32 | ||
|level9_stat_text = 11% more Attack Speed | |level9_stat_text = 16% increased Physical Damage<br>11% more Attack Speed | ||
|level9_stat1_id = | |level9_stat1_id = physical_damage_+% | ||
|level9_stat1_value = | |level9_stat1_value = 16 | ||
|level9_stat2_id = | |level9_stat2_id = active_skill_attack_speed_+%_final | ||
|level9_stat2_value = | |level9_stat2_value = 11 | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 36 | |level10_level_requirement = 36 | ||
|level10_stat_text = 13% more Attack Speed | |level10_stat_text = 19% increased Physical Damage<br>13% more Attack Speed | ||
|level10_stat1_id = | |level10_stat1_id = physical_damage_+% | ||
|level10_stat1_value = | |level10_stat1_value = 19 | ||
|level10_stat2_id = | |level10_stat2_id = active_skill_attack_speed_+%_final | ||
|level10_stat2_value = | |level10_stat2_value = 13 | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 40 | |level11_level_requirement = 40 | ||
|level11_stat_text = 14% more Attack Speed | |level11_stat_text = 21% increased Physical Damage<br>14% more Attack Speed | ||
|level11_stat1_id = | |level11_stat1_id = physical_damage_+% | ||
|level11_stat1_value = | |level11_stat1_value = 21 | ||
|level11_stat2_id = | |level11_stat2_id = active_skill_attack_speed_+%_final | ||
|level11_stat2_value = | |level11_stat2_value = 14 | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 44 | |level12_level_requirement = 44 | ||
|level12_stat_text = 16% more Attack Speed | |level12_stat_text = 24% increased Physical Damage<br>16% more Attack Speed | ||
|level12_stat1_id = | |level12_stat1_id = physical_damage_+% | ||
|level12_stat1_value = | |level12_stat1_value = 24 | ||
|level12_stat2_id = | |level12_stat2_id = active_skill_attack_speed_+%_final | ||
|level12_stat2_value = | |level12_stat2_value = 16 | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 47 | |level13_level_requirement = 47 | ||
|level13_stat_text = 17% more Attack Speed | |level13_stat_text = 26% increased Physical Damage<br>17% more Attack Speed | ||
|level13_stat1_id = | |level13_stat1_id = physical_damage_+% | ||
|level13_stat1_value = | |level13_stat1_value = 26 | ||
|level13_stat2_id = | |level13_stat2_id = active_skill_attack_speed_+%_final | ||
|level13_stat2_value = | |level13_stat2_value = 17 | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 50 | |level14_level_requirement = 50 | ||
|level14_stat_text = 19% more Attack Speed | |level14_stat_text = 28% increased Physical Damage<br>19% more Attack Speed | ||
|level14_stat1_id = | |level14_stat1_id = physical_damage_+% | ||
|level14_stat1_value = | |level14_stat1_value = 28 | ||
|level14_stat2_id = | |level14_stat2_id = active_skill_attack_speed_+%_final | ||
|level14_stat2_value = | |level14_stat2_value = 19 | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 53 | |level15_level_requirement = 53 | ||
|level15_stat_text = 20% more Attack Speed | |level15_stat_text = 31% increased Physical Damage<br>20% more Attack Speed | ||
|level15_stat1_id = | |level15_stat1_id = physical_damage_+% | ||
|level15_stat1_value = | |level15_stat1_value = 31 | ||
|level15_stat2_id = | |level15_stat2_id = active_skill_attack_speed_+%_final | ||
|level15_stat2_value = | |level15_stat2_value = 20 | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 56 | |level16_level_requirement = 56 | ||
|level16_stat_text = 22% more Attack Speed | |level16_stat_text = 33% increased Physical Damage<br>22% more Attack Speed | ||
|level16_stat1_id = | |level16_stat1_id = physical_damage_+% | ||
|level16_stat1_value = | |level16_stat1_value = 33 | ||
|level16_stat2_id = | |level16_stat2_id = active_skill_attack_speed_+%_final | ||
|level16_stat2_value = | |level16_stat2_value = 22 | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 59 | |level17_level_requirement = 59 | ||
|level17_stat_text = 23% more Attack Speed | |level17_stat_text = 35% increased Physical Damage<br>23% more Attack Speed | ||
|level17_stat1_id = | |level17_stat1_id = physical_damage_+% | ||
|level17_stat1_value = | |level17_stat1_value = 35 | ||
|level17_stat2_id = | |level17_stat2_id = active_skill_attack_speed_+%_final | ||
|level17_stat2_value = | |level17_stat2_value = 23 | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 62 | |level18_level_requirement = 62 | ||
|level18_stat_text = 25% more Attack Speed | |level18_stat_text = 38% increased Physical Damage<br>25% more Attack Speed | ||
|level18_stat1_id = | |level18_stat1_id = physical_damage_+% | ||
|level18_stat1_value = | |level18_stat1_value = 38 | ||
|level18_stat2_id = | |level18_stat2_id = active_skill_attack_speed_+%_final | ||
|level18_stat2_value = | |level18_stat2_value = 25 | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 64 | |level19_level_requirement = 64 | ||
|level19_stat_text = 26% more Attack Speed | |level19_stat_text = 40% increased Physical Damage<br>26% more Attack Speed | ||
|level19_stat1_id = | |level19_stat1_id = physical_damage_+% | ||
|level19_stat1_value = | |level19_stat1_value = 40 | ||
|level19_stat2_id = | |level19_stat2_id = active_skill_attack_speed_+%_final | ||
|level19_stat2_value = | |level19_stat2_value = 26 | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 66 | |level20_level_requirement = 66 | ||
|level20_stat_text = 28% more Attack Speed | |level20_stat_text = 42% increased Physical Damage<br>28% more Attack Speed | ||
|level20_stat1_id = | |level20_stat1_id = physical_damage_+% | ||
|level20_stat1_value = | |level20_stat1_value = 42 | ||
|level20_stat2_id = | |level20_stat2_id = active_skill_attack_speed_+%_final | ||
|level20_stat2_value = | |level20_stat2_value = 28 | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 67 | |level21_level_requirement = 67 | ||
|level21_stat_text = 29% more Attack Speed | |level21_stat_text = 44% increased Physical Damage<br>29% more Attack Speed | ||
|level21_stat1_id = | |level21_stat1_id = physical_damage_+% | ||
|level21_stat1_value = | |level21_stat1_value = 44 | ||
|level21_stat2_id = | |level21_stat2_id = active_skill_attack_speed_+%_final | ||
|level21_stat2_value = | |level21_stat2_value = 29 | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 68 | |level22_level_requirement = 68 | ||
|level22_stat_text = 29% more Attack Speed | |level22_stat_text = 45% increased Physical Damage<br>29% more Attack Speed | ||
|level22_stat1_id = | |level22_stat1_id = physical_damage_+% | ||
|level22_stat1_value = | |level22_stat1_value = 45 | ||
|level22_stat2_id = | |level22_stat2_id = active_skill_attack_speed_+%_final | ||
|level22_stat2_value = | |level22_stat2_value = 29 | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 69 | |level23_level_requirement = 69 | ||
|level23_stat_text = 30% more Attack Speed | |level23_stat_text = 46% increased Physical Damage<br>30% more Attack Speed | ||
|level23_stat1_id = | |level23_stat1_id = physical_damage_+% | ||
|level23_stat1_value = | |level23_stat1_value = 46 | ||
|level23_stat2_id = | |level23_stat2_id = active_skill_attack_speed_+%_final | ||
|level23_stat2_value = | |level23_stat2_value = 30 | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 70 | |level24_level_requirement = 70 | ||
|level24_stat_text = 31% more Attack Speed | |level24_stat_text = 47% increased Physical Damage<br>31% more Attack Speed | ||
|level24_stat1_id = | |level24_stat1_id = physical_damage_+% | ||
|level24_stat1_value = | |level24_stat1_value = 47 | ||
|level24_stat2_id = | |level24_stat2_id = active_skill_attack_speed_+%_final | ||
|level24_stat2_value = | |level24_stat2_value = 31 | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 71 | |level25_level_requirement = 71 | ||
|level25_stat_text = 32% more Attack Speed | |level25_stat_text = 48% increased Physical Damage<br>32% more Attack Speed | ||
|level25_stat1_id = | |level25_stat1_id = physical_damage_+% | ||
|level25_stat1_value = | |level25_stat1_value = 48 | ||
|level25_stat2_id = | |level25_stat2_id = active_skill_attack_speed_+%_final | ||
|level25_stat2_value = | |level25_stat2_value = 32 | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 72 | |level26_level_requirement = 72 | ||
|level26_stat_text = 32% more Attack Speed | |level26_stat_text = 49% increased Physical Damage<br>32% more Attack Speed | ||
|level26_stat1_id = | |level26_stat1_id = physical_damage_+% | ||
|level26_stat1_value = | |level26_stat1_value = 49 | ||
|level26_stat2_id = | |level26_stat2_id = active_skill_attack_speed_+%_final | ||
|level26_stat2_value = | |level26_stat2_value = 32 | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 73 | |level27_level_requirement = 73 | ||
|level27_stat_text = 33% more Attack Speed | |level27_stat_text = 51% increased Physical Damage<br>33% more Attack Speed | ||
|level27_stat1_id = | |level27_stat1_id = physical_damage_+% | ||
|level27_stat1_value = | |level27_stat1_value = 51 | ||
|level27_stat2_id = | |level27_stat2_id = active_skill_attack_speed_+%_final | ||
|level27_stat2_value = | |level27_stat2_value = 33 | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 74 | |level28_level_requirement = 74 | ||
|level28_stat_text = 34% more Attack Speed | |level28_stat_text = 52% increased Physical Damage<br>34% more Attack Speed | ||
|level28_stat1_id = | |level28_stat1_id = physical_damage_+% | ||
|level28_stat1_value = | |level28_stat1_value = 52 | ||
|level28_stat2_id = | |level28_stat2_id = active_skill_attack_speed_+%_final | ||
|level28_stat2_value = | |level28_stat2_value = 34 | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 75 | |level29_level_requirement = 75 | ||
|level29_stat_text = 35% more Attack Speed | |level29_stat_text = 53% increased Physical Damage<br>35% more Attack Speed | ||
|level29_stat1_id = | |level29_stat1_id = physical_damage_+% | ||
|level29_stat1_value = | |level29_stat1_value = 53 | ||
|level29_stat2_id = | |level29_stat2_id = active_skill_attack_speed_+%_final | ||
|level29_stat2_value = | |level29_stat2_value = 35 | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 76 | |level30_level_requirement = 76 | ||
|level30_stat_text = 35% more Attack Speed | |level30_stat_text = 54% increased Physical Damage<br>35% more Attack Speed | ||
|level30_stat1_id = | |level30_stat1_id = physical_damage_+% | ||
|level30_stat1_value = | |level30_stat1_value = 54 | ||
|level30_stat2_id = | |level30_stat2_id = active_skill_attack_speed_+%_final | ||
|level30_stat2_value = | |level30_stat2_value = 35 | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 77 | |level31_level_requirement = 77 | ||
|level31_stat_text = 36% more Attack Speed | |level31_stat_text = 55% increased Physical Damage<br>36% more Attack Speed | ||
|level31_stat1_id = | |level31_stat1_id = physical_damage_+% | ||
|level31_stat1_value = | |level31_stat1_value = 55 | ||
|level31_stat2_id = | |level31_stat2_id = active_skill_attack_speed_+%_final | ||
|level31_stat2_value = | |level31_stat2_value = 36 | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 78 | |level32_level_requirement = 78 | ||
|level32_stat_text = 37% more Attack Speed | |level32_stat_text = 56% increased Physical Damage<br>37% more Attack Speed | ||
|level32_stat1_id = | |level32_stat1_id = physical_damage_+% | ||
|level32_stat1_value = | |level32_stat1_value = 56 | ||
|level32_stat2_id = | |level32_stat2_id = active_skill_attack_speed_+%_final | ||
|level32_stat2_value = | |level32_stat2_value = 37 | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 79 | |level33_level_requirement = 79 | ||
|level33_stat_text = 39% more Attack Speed | |level33_stat_text = 58% increased Physical Damage<br>39% more Attack Speed | ||
|level33_stat1_id = | |level33_stat1_id = physical_damage_+% | ||
|level33_stat1_value = | |level33_stat1_value = 58 | ||
|level33_stat2_id = | |level33_stat2_id = active_skill_attack_speed_+%_final | ||
|level33_stat2_value = | |level33_stat2_value = 39 | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 80 | |level34_level_requirement = 80 | ||
|level34_stat_text = 38% more Attack Speed | |level34_stat_text = 59% increased Physical Damage<br>38% more Attack Speed | ||
|level34_stat1_id = | |level34_stat1_id = physical_damage_+% | ||
|level34_stat1_value = | |level34_stat1_value = 59 | ||
|level34_stat2_id = | |level34_stat2_id = active_skill_attack_speed_+%_final | ||
|level34_stat2_value = | |level34_stat2_value = 38 | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 81 | |level35_level_requirement = 81 | ||
|level35_stat_text = 39% more Attack Speed | |level35_stat_text = 60% increased Physical Damage<br>39% more Attack Speed | ||
|level35_stat1_id = | |level35_stat1_id = physical_damage_+% | ||
|level35_stat1_value = | |level35_stat1_value = 60 | ||
|level35_stat2_id = | |level35_stat2_id = active_skill_attack_speed_+%_final | ||
|level35_stat2_value = | |level35_stat2_value = 39 | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 82 | |level36_level_requirement = 82 | ||
|level36_stat_text = 40% more Attack Speed | |level36_stat_text = 61% increased Physical Damage<br>40% more Attack Speed | ||
|level36_stat1_id = | |level36_stat1_id = physical_damage_+% | ||
|level36_stat1_value = | |level36_stat1_value = 61 | ||
|level36_stat2_id = | |level36_stat2_id = active_skill_attack_speed_+%_final | ||
|level36_stat2_value = | |level36_stat2_value = 40 | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 84 | |level37_level_requirement = 84 | ||
|level37_stat_text = 41% more Attack Speed | |level37_stat_text = 64% increased Physical Damage<br>41% more Attack Speed | ||
|level37_stat1_id = | |level37_stat1_id = physical_damage_+% | ||
|level37_stat1_value = | |level37_stat1_value = 64 | ||
|level37_stat2_id = | |level37_stat2_id = active_skill_attack_speed_+%_final | ||
|level37_stat2_value = | |level37_stat2_value = 41 | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 86 | |level38_level_requirement = 86 | ||
|level38_stat_text = 43% more Attack Speed | |level38_stat_text = 66% increased Physical Damage<br>43% more Attack Speed | ||
|level38_stat1_id = | |level38_stat1_id = physical_damage_+% | ||
|level38_stat1_value = | |level38_stat1_value = 66 | ||
|level38_stat2_id = | |level38_stat2_id = active_skill_attack_speed_+%_final | ||
|level38_stat2_value = | |level38_stat2_value = 43 | ||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 88 | |level39_level_requirement = 88 | ||
|level39_stat_text = 44% more Attack Speed | |level39_stat_text = 68% increased Physical Damage<br>44% more Attack Speed | ||
|level39_stat1_id = | |level39_stat1_id = physical_damage_+% | ||
|level39_stat1_value = | |level39_stat1_value = 68 | ||
|level39_stat2_id = | |level39_stat2_id = active_skill_attack_speed_+%_final | ||
|level39_stat2_value = | |level39_stat2_value = 44 | ||
}} | }} |
Revision as of 13:46, 19 August 2023
Name | Barrage |
---|---|
Skill Id | ExileBarrageTotem |
Icon | |
Cast Time | 1.00 sec |
Item Class Restrictions | Bow Wand |
Level Req. | (3-88) |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Stored Uses | 2 |
Cooldown | 8.00 sec |
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands. This skill cannot be Triggered. | |
Totem lasts 30 seconds Deals 60% less Damage Summons a Totem which uses this Skill Fires Projectiles sequentially Fires 3 additional Projectiles (0-68)% increased Physical Damage (0-44)% more Attack Speed |
ExileBarrageTotem is the internal id of the skill Barrage.