Skill:ExileViperStrike: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
Line 9: Line 9:
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = base_skill_effect_duration
|static_duration                        = 4
|static_stat1_value                      = 4000
|static_stat1_id                        = poison_duration_is_skill_duration
|static_stat2_id                        = base_chance_to_poison_on_hit_%
|static_stat1_value                      = 1
|static_stat2_value                      = 100
|static_stat2_id                        = visual_hit_effect_chaos_is_green
|static_stat3_id                        = physical_damage_%_to_add_as_chaos
|static_stat2_value                      = 1
|static_stat3_value                      = 25
|static_stat3_id                        = base_skill_effect_duration
|static_stat4_id                        = poison_duration_is_skill_duration
|static_stat3_value                      = 4000
|static_stat4_value                      = 1
|static_stat4_id                        = physical_damage_%_to_add_as_chaos
|static_stat5_id                        = visual_hit_effect_chaos_is_green
|static_stat4_value                      = 25
|static_stat5_value                      = 1
|static_stat5_id                        = base_chance_to_poison_on_hit_%
|stat_text                              = Supported Skills deal (0-30)% less Damage to surrounding targets<br>(0-50)% increased Attack Speed<br>Deals (0-20)% less Damage<br>Base duration is 4 seconds<br>Always Poison on Hit<br>Gain 25% of your Physical Damage as Extra Chaos Damage
|static_stat5_value                      = 100
|stat_text                              = Supported Skills deal (0-30)% less Damage to surrounding targets<br>Deals (0-20)% less Damage<br>Base duration is 4 seconds<br>(0-50)% increased Attack Speed<br>Gain 25% of your Physical Damage as Extra Chaos Damage<br>Always Poison on Hit
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 4
|level1_level_requirement                = 4
Line 29: Line 30:
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 45
|level3_level_requirement                = 45
|level3_stat_text                        = Supported Skills deal 30% less Damage to surrounding targets<br>30% increased Attack Speed<br>Deals 10% less Damage
|level3_stat_text                        = Supported Skills deal 30% less Damage to surrounding targets<br>Deals 10% less Damage<br>30% increased Attack Speed
|level3_stat1_id                        = support_melee_splash_damage_+%_final_for_splash
|level3_stat1_id                        = support_melee_splash_damage_+%_final_for_splash
|level3_stat1_value                      = -30
|level3_stat1_value                      = -30
|level3_stat2_id                        = attack_speed_+%
|level3_stat2_id                        = active_skill_damage_+%_final
|level3_stat2_value                      = 30
|level3_stat2_value                      = -10
|level3_stat3_id                        = active_skill_damage_+%_final
|level3_stat3_id                        = attack_speed_+%
|level3_stat3_value                      = -10
|level3_stat3_value                      = 30
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 62
|level4_level_requirement                = 62
|level4_stat_text                        = Supported Skills deal 30% less Damage to surrounding targets<br>50% increased Attack Speed<br>Deals 20% less Damage
|level4_stat_text                        = Supported Skills deal 30% less Damage to surrounding targets<br>Deals 20% less Damage<br>50% increased Attack Speed
|level4_stat1_id                        = support_melee_splash_damage_+%_final_for_splash
|level4_stat1_id                        = support_melee_splash_damage_+%_final_for_splash
|level4_stat1_value                      = -30
|level4_stat1_value                      = -30
|level4_stat2_id                        = attack_speed_+%
|level4_stat2_id                        = active_skill_damage_+%_final
|level4_stat2_value                      = 50
|level4_stat2_value                      = -20
|level4_stat3_id                        = active_skill_damage_+%_final
|level4_stat3_id                        = attack_speed_+%
|level4_stat3_value                      = -20
|level4_stat3_value                      = 50
}}
}}

Revision as of 13:10, 19 August 2023

NameViper Strike
Skill IdExileViperStrike
Icon
Cast Time1.00 sec
Item Class
Restrictions
Claw
Dagger
One-Handed Sword
Thrusting One-Handed Sword
Two-Handed Sword
Rune Dagger
Level Req.(4-62)
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Base duration4.00 sec
Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.
Supported Skills deal (0-30)% less Damage to surrounding targets
Deals (0-20)% less Damage
Base duration is 4 seconds
(0-50)% increased Attack Speed
Gain 25% of your Physical Damage as Extra Chaos Damage
Always Poison on Hit

ExileViperStrike is the internal id of the skill Viper Strike.