Skill:SkeletonBossCrossroadsGlacialHammer: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
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|static_stat3_id                        = skill_physical_damage_%_to_convert_to_cold
|static_stat3_id                        = skill_physical_damage_%_to_convert_to_cold
|static_stat3_value                      = 50
|static_stat3_value                      = 50
|stat_text                              = (0-21)% increased Physical Damage<br>(0-25)% more Attack Speed<br>(0-20)% chance to Freeze enemies<br>Deals 10% more Damage<br>50% of Physical Damage Converted to Cold Damage
|stat_text                              = Deals 10% more Damage<br>(0-20)% chance to Freeze enemies<br>(0-21)% increased Physical Damage<br>50% of Physical Damage Converted to Cold Damage<br>(0-25)% more Attack Speed
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 4
|level1_level_requirement                = 4
Line 73: Line 73:
|level11                                = True
|level11                                = True
|level11_level_requirement              = 37
|level11_level_requirement              = 37
|level11_stat_text                      = 6% increased Physical Damage<br>5% more Attack Speed<br>5% chance to Freeze enemies
|level11_stat_text                      = 5% chance to Freeze enemies<br>6% increased Physical Damage<br>5% more Attack Speed
|level11_stat1_id                        = physical_damage_+%
|level11_stat1_id                        = base_chance_to_freeze_%
|level11_stat1_value                    = 6
|level11_stat1_value                    = 5
|level11_stat2_id                        = active_skill_attack_speed_+%_final
|level11_stat2_id                        = physical_damage_+%
|level11_stat2_value                    = 5
|level11_stat2_value                    = 6
|level11_stat3_id                        = base_chance_to_freeze_%
|level11_stat3_id                        = active_skill_attack_speed_+%_final
|level11_stat3_value                    = 5
|level11_stat3_value                    = 5
|level12                                = True
|level12                                = True
|level12_level_requirement              = 40
|level12_level_requirement              = 40
|level12_stat_text                      = 6% increased Physical Damage<br>5% more Attack Speed<br>5% chance to Freeze enemies
|level12_stat_text                      = 5% chance to Freeze enemies<br>6% increased Physical Damage<br>5% more Attack Speed
|level12_stat1_id                        = physical_damage_+%
|level12_stat1_id                        = base_chance_to_freeze_%
|level12_stat1_value                    = 6
|level12_stat1_value                    = 5
|level12_stat2_id                        = active_skill_attack_speed_+%_final
|level12_stat2_id                        = physical_damage_+%
|level12_stat2_value                    = 5
|level12_stat2_value                    = 6
|level12_stat3_id                        = base_chance_to_freeze_%
|level12_stat3_id                        = active_skill_attack_speed_+%_final
|level12_stat3_value                    = 5
|level12_stat3_value                    = 5
|level13                                = True
|level13                                = True
|level13_level_requirement              = 42
|level13_level_requirement              = 42
|level13_stat_text                      = 7% increased Physical Damage<br>10% more Attack Speed<br>5% chance to Freeze enemies
|level13_stat_text                      = 5% chance to Freeze enemies<br>7% increased Physical Damage<br>10% more Attack Speed
|level13_stat1_id                        = physical_damage_+%
|level13_stat1_id                        = base_chance_to_freeze_%
|level13_stat1_value                    = 7
|level13_stat1_value                    = 5
|level13_stat2_id                        = active_skill_attack_speed_+%_final
|level13_stat2_id                        = physical_damage_+%
|level13_stat2_value                    = 10
|level13_stat2_value                    = 7
|level13_stat3_id                        = base_chance_to_freeze_%
|level13_stat3_id                        = active_skill_attack_speed_+%_final
|level13_stat3_value                    = 5
|level13_stat3_value                    = 10
|level14                                = True
|level14                                = True
|level14_level_requirement              = 45
|level14_level_requirement              = 45
|level14_stat_text                      = 8% increased Physical Damage<br>10% more Attack Speed<br>5% chance to Freeze enemies
|level14_stat_text                      = 5% chance to Freeze enemies<br>8% increased Physical Damage<br>10% more Attack Speed
|level14_stat1_id                        = physical_damage_+%
|level14_stat1_id                        = base_chance_to_freeze_%
|level14_stat1_value                    = 8
|level14_stat1_value                    = 5
|level14_stat2_id                        = active_skill_attack_speed_+%_final
|level14_stat2_id                        = physical_damage_+%
|level14_stat2_value                    = 10
|level14_stat2_value                    = 8
|level14_stat3_id                        = base_chance_to_freeze_%
|level14_stat3_id                        = active_skill_attack_speed_+%_final
|level14_stat3_value                    = 5
|level14_stat3_value                    = 10
|level15                                = True
|level15                                = True
|level15_level_requirement              = 50
|level15_level_requirement              = 50
|level15_stat_text                      = 8% increased Physical Damage<br>10% more Attack Speed<br>5% chance to Freeze enemies
|level15_stat_text                      = 5% chance to Freeze enemies<br>8% increased Physical Damage<br>10% more Attack Speed
|level15_stat1_id                        = physical_damage_+%
|level15_stat1_id                        = base_chance_to_freeze_%
|level15_stat1_value                    = 8
|level15_stat1_value                    = 5
|level15_stat2_id                        = active_skill_attack_speed_+%_final
|level15_stat2_id                        = physical_damage_+%
|level15_stat2_value                    = 10
|level15_stat2_value                    = 8
|level15_stat3_id                        = base_chance_to_freeze_%
|level15_stat3_id                        = active_skill_attack_speed_+%_final
|level15_stat3_value                    = 5
|level15_stat3_value                    = 10
|level16                                = True
|level16                                = True
|level16_level_requirement              = 51
|level16_level_requirement              = 51
|level16_stat_text                      = 9% increased Physical Damage<br>10% more Attack Speed<br>5% chance to Freeze enemies
|level16_stat_text                      = 5% chance to Freeze enemies<br>9% increased Physical Damage<br>10% more Attack Speed
|level16_stat1_id                        = physical_damage_+%
|level16_stat1_id                        = base_chance_to_freeze_%
|level16_stat1_value                    = 9
|level16_stat1_value                    = 5
|level16_stat2_id                        = active_skill_attack_speed_+%_final
|level16_stat2_id                        = physical_damage_+%
|level16_stat2_value                    = 10
|level16_stat2_value                    = 9
|level16_stat3_id                        = base_chance_to_freeze_%
|level16_stat3_id                        = active_skill_attack_speed_+%_final
|level16_stat3_value                    = 5
|level16_stat3_value                    = 10
|level17                                = True
|level17                                = True
|level17_level_requirement              = 52
|level17_level_requirement              = 52
|level17_stat_text                      = 9% increased Physical Damage<br>10% more Attack Speed<br>10% chance to Freeze enemies
|level17_stat_text                      = 10% chance to Freeze enemies<br>9% increased Physical Damage<br>10% more Attack Speed
|level17_stat1_id                        = physical_damage_+%
|level17_stat1_id                        = base_chance_to_freeze_%
|level17_stat1_value                    = 9
|level17_stat1_value                    = 10
|level17_stat2_id                        = active_skill_attack_speed_+%_final
|level17_stat2_id                        = physical_damage_+%
|level17_stat2_value                    = 10
|level17_stat2_value                    = 9
|level17_stat3_id                        = base_chance_to_freeze_%
|level17_stat3_id                        = active_skill_attack_speed_+%_final
|level17_stat3_value                    = 10
|level17_stat3_value                    = 10
|level18                                = True
|level18                                = True
|level18_level_requirement              = 54
|level18_level_requirement              = 54
|level18_stat_text                      = 10% increased Physical Damage<br>10% more Attack Speed<br>10% chance to Freeze enemies
|level18_stat_text                      = 10% chance to Freeze enemies<br>10% increased Physical Damage<br>10% more Attack Speed
|level18_stat1_id                        = physical_damage_+%
|level18_stat1_id                        = base_chance_to_freeze_%
|level18_stat1_value                    = 10
|level18_stat1_value                    = 10
|level18_stat2_id                        = active_skill_attack_speed_+%_final
|level18_stat2_id                        = physical_damage_+%
|level18_stat2_value                    = 10
|level18_stat2_value                    = 10
|level18_stat3_id                        = base_chance_to_freeze_%
|level18_stat3_id                        = active_skill_attack_speed_+%_final
|level18_stat3_value                    = 10
|level18_stat3_value                    = 10
|level19                                = True
|level19                                = True
|level19_level_requirement              = 58
|level19_level_requirement              = 58
|level19_stat_text                      = 11% increased Physical Damage<br>15% more Attack Speed<br>10% chance to Freeze enemies
|level19_stat_text                      = 10% chance to Freeze enemies<br>11% increased Physical Damage<br>15% more Attack Speed
|level19_stat1_id                        = physical_damage_+%
|level19_stat1_id                        = base_chance_to_freeze_%
|level19_stat1_value                    = 11
|level19_stat1_value                    = 10
|level19_stat2_id                        = active_skill_attack_speed_+%_final
|level19_stat2_id                        = physical_damage_+%
|level19_stat2_value                    = 15
|level19_stat2_value                    = 11
|level19_stat3_id                        = base_chance_to_freeze_%
|level19_stat3_id                        = active_skill_attack_speed_+%_final
|level19_stat3_value                    = 10
|level19_stat3_value                    = 15
|level20                                = True
|level20                                = True
|level20_level_requirement              = 66
|level20_level_requirement              = 66
|level20_stat_text                      = 11% increased Physical Damage<br>15% more Attack Speed<br>10% chance to Freeze enemies
|level20_stat_text                      = 10% chance to Freeze enemies<br>11% increased Physical Damage<br>15% more Attack Speed
|level20_stat1_id                        = physical_damage_+%
|level20_stat1_id                        = base_chance_to_freeze_%
|level20_stat1_value                    = 11
|level20_stat1_value                    = 10
|level20_stat2_id                        = active_skill_attack_speed_+%_final
|level20_stat2_id                        = physical_damage_+%
|level20_stat2_value                    = 15
|level20_stat2_value                    = 11
|level20_stat3_id                        = base_chance_to_freeze_%
|level20_stat3_id                        = active_skill_attack_speed_+%_final
|level20_stat3_value                    = 10
|level20_stat3_value                    = 15
|level21                                = True
|level21                                = True
|level21_level_requirement              = 67
|level21_level_requirement              = 67
|level21_stat_text                      = 12% increased Physical Damage<br>15% more Attack Speed<br>10% chance to Freeze enemies
|level21_stat_text                      = 10% chance to Freeze enemies<br>12% increased Physical Damage<br>15% more Attack Speed
|level21_stat1_id                        = physical_damage_+%
|level21_stat1_id                        = base_chance_to_freeze_%
|level21_stat1_value                    = 12
|level21_stat1_value                    = 10
|level21_stat2_id                        = active_skill_attack_speed_+%_final
|level21_stat2_id                        = physical_damage_+%
|level21_stat2_value                    = 15
|level21_stat2_value                    = 12
|level21_stat3_id                        = base_chance_to_freeze_%
|level21_stat3_id                        = active_skill_attack_speed_+%_final
|level21_stat3_value                    = 10
|level21_stat3_value                    = 15
|level22                                = True
|level22                                = True
|level22_level_requirement              = 68
|level22_level_requirement              = 68
|level22_stat_text                      = 12% increased Physical Damage<br>15% more Attack Speed<br>10% chance to Freeze enemies
|level22_stat_text                      = 10% chance to Freeze enemies<br>12% increased Physical Damage<br>15% more Attack Speed
|level22_stat1_id                        = physical_damage_+%
|level22_stat1_id                        = base_chance_to_freeze_%
|level22_stat1_value                    = 12
|level22_stat1_value                    = 10
|level22_stat2_id                        = active_skill_attack_speed_+%_final
|level22_stat2_id                        = physical_damage_+%
|level22_stat2_value                    = 15
|level22_stat2_value                    = 12
|level22_stat3_id                        = base_chance_to_freeze_%
|level22_stat3_id                        = active_skill_attack_speed_+%_final
|level22_stat3_value                    = 10
|level22_stat3_value                    = 15
|level23                                = True
|level23                                = True
|level23_level_requirement              = 69
|level23_level_requirement              = 69
|level23_stat_text                      = 13% increased Physical Damage<br>15% more Attack Speed<br>15% chance to Freeze enemies
|level23_stat_text                      = 15% chance to Freeze enemies<br>13% increased Physical Damage<br>15% more Attack Speed
|level23_stat1_id                        = physical_damage_+%
|level23_stat1_id                        = base_chance_to_freeze_%
|level23_stat1_value                    = 13
|level23_stat1_value                    = 15
|level23_stat2_id                        = active_skill_attack_speed_+%_final
|level23_stat2_id                        = physical_damage_+%
|level23_stat2_value                    = 15
|level23_stat2_value                    = 13
|level23_stat3_id                        = base_chance_to_freeze_%
|level23_stat3_id                        = active_skill_attack_speed_+%_final
|level23_stat3_value                    = 15
|level23_stat3_value                    = 15
|level24                                = True
|level24                                = True
|level24_level_requirement              = 70
|level24_level_requirement              = 70
|level24_stat_text                      = 14% increased Physical Damage<br>15% more Attack Speed<br>15% chance to Freeze enemies
|level24_stat_text                      = 15% chance to Freeze enemies<br>14% increased Physical Damage<br>15% more Attack Speed
|level24_stat1_id                        = physical_damage_+%
|level24_stat1_id                        = base_chance_to_freeze_%
|level24_stat1_value                    = 14
|level24_stat1_value                    = 15
|level24_stat2_id                        = active_skill_attack_speed_+%_final
|level24_stat2_id                        = physical_damage_+%
|level24_stat2_value                    = 15
|level24_stat2_value                    = 14
|level24_stat3_id                        = base_chance_to_freeze_%
|level24_stat3_id                        = active_skill_attack_speed_+%_final
|level24_stat3_value                    = 15
|level24_stat3_value                    = 15
|level25                                = True
|level25                                = True
|level25_level_requirement              = 71
|level25_level_requirement              = 71
|level25_stat_text                      = 14% increased Physical Damage<br>20% more Attack Speed<br>15% chance to Freeze enemies
|level25_stat_text                      = 15% chance to Freeze enemies<br>14% increased Physical Damage<br>20% more Attack Speed
|level25_stat1_id                        = physical_damage_+%
|level25_stat1_id                        = base_chance_to_freeze_%
|level25_stat1_value                    = 14
|level25_stat1_value                    = 15
|level25_stat2_id                        = active_skill_attack_speed_+%_final
|level25_stat2_id                        = physical_damage_+%
|level25_stat2_value                    = 20
|level25_stat2_value                    = 14
|level25_stat3_id                        = base_chance_to_freeze_%
|level25_stat3_id                        = active_skill_attack_speed_+%_final
|level25_stat3_value                    = 15
|level25_stat3_value                    = 20
|level26                                = True
|level26                                = True
|level26_level_requirement              = 72
|level26_level_requirement              = 72
|level26_stat_text                      = 15% increased Physical Damage<br>20% more Attack Speed<br>15% chance to Freeze enemies
|level26_stat_text                      = 15% chance to Freeze enemies<br>15% increased Physical Damage<br>20% more Attack Speed
|level26_stat1_id                        = physical_damage_+%
|level26_stat1_id                        = base_chance_to_freeze_%
|level26_stat1_value                    = 15
|level26_stat1_value                    = 15
|level26_stat2_id                        = active_skill_attack_speed_+%_final
|level26_stat2_id                        = physical_damage_+%
|level26_stat2_value                    = 20
|level26_stat2_value                    = 15
|level26_stat3_id                        = base_chance_to_freeze_%
|level26_stat3_id                        = active_skill_attack_speed_+%_final
|level26_stat3_value                    = 15
|level26_stat3_value                    = 20
|level27                                = True
|level27                                = True
|level27_level_requirement              = 73
|level27_level_requirement              = 73
|level27_stat_text                      = 15% increased Physical Damage<br>20% more Attack Speed<br>15% chance to Freeze enemies
|level27_stat_text                      = 15% chance to Freeze enemies<br>15% increased Physical Damage<br>20% more Attack Speed
|level27_stat1_id                        = physical_damage_+%
|level27_stat1_id                        = base_chance_to_freeze_%
|level27_stat1_value                    = 15
|level27_stat1_value                    = 15
|level27_stat2_id                        = active_skill_attack_speed_+%_final
|level27_stat2_id                        = physical_damage_+%
|level27_stat2_value                    = 20
|level27_stat2_value                    = 15
|level27_stat3_id                        = base_chance_to_freeze_%
|level27_stat3_id                        = active_skill_attack_speed_+%_final
|level27_stat3_value                    = 15
|level27_stat3_value                    = 20
|level28                                = True
|level28                                = True
|level28_level_requirement              = 74
|level28_level_requirement              = 74
|level28_stat_text                      = 16% increased Physical Damage<br>20% more Attack Speed<br>15% chance to Freeze enemies
|level28_stat_text                      = 15% chance to Freeze enemies<br>16% increased Physical Damage<br>20% more Attack Speed
|level28_stat1_id                        = physical_damage_+%
|level28_stat1_id                        = base_chance_to_freeze_%
|level28_stat1_value                    = 16
|level28_stat1_value                    = 15
|level28_stat2_id                        = active_skill_attack_speed_+%_final
|level28_stat2_id                        = physical_damage_+%
|level28_stat2_value                    = 20
|level28_stat2_value                    = 16
|level28_stat3_id                        = base_chance_to_freeze_%
|level28_stat3_id                        = active_skill_attack_speed_+%_final
|level28_stat3_value                    = 15
|level28_stat3_value                    = 20
|level29                                = True
|level29                                = True
|level29_level_requirement              = 75
|level29_level_requirement              = 75
|level29_stat_text                      = 16% increased Physical Damage<br>20% more Attack Speed<br>20% chance to Freeze enemies
|level29_stat_text                      = 20% chance to Freeze enemies<br>16% increased Physical Damage<br>20% more Attack Speed
|level29_stat1_id                        = physical_damage_+%
|level29_stat1_id                        = base_chance_to_freeze_%
|level29_stat1_value                    = 16
|level29_stat1_value                    = 20
|level29_stat2_id                        = active_skill_attack_speed_+%_final
|level29_stat2_id                        = physical_damage_+%
|level29_stat2_value                    = 20
|level29_stat2_value                    = 16
|level29_stat3_id                        = base_chance_to_freeze_%
|level29_stat3_id                        = active_skill_attack_speed_+%_final
|level29_stat3_value                    = 20
|level29_stat3_value                    = 20
|level30                                = True
|level30                                = True
|level30_level_requirement              = 76
|level30_level_requirement              = 76
|level30_stat_text                      = 17% increased Physical Damage<br>20% more Attack Speed<br>20% chance to Freeze enemies
|level30_stat_text                      = 20% chance to Freeze enemies<br>17% increased Physical Damage<br>20% more Attack Speed
|level30_stat1_id                        = physical_damage_+%
|level30_stat1_id                        = base_chance_to_freeze_%
|level30_stat1_value                    = 17
|level30_stat1_value                    = 20
|level30_stat2_id                        = active_skill_attack_speed_+%_final
|level30_stat2_id                        = physical_damage_+%
|level30_stat2_value                    = 20
|level30_stat2_value                    = 17
|level30_stat3_id                        = base_chance_to_freeze_%
|level30_stat3_id                        = active_skill_attack_speed_+%_final
|level30_stat3_value                    = 20
|level30_stat3_value                    = 20
|level31                                = True
|level31                                = True
|level31_level_requirement              = 77
|level31_level_requirement              = 77
|level31_stat_text                      = 18% increased Physical Damage<br>25% more Attack Speed<br>20% chance to Freeze enemies
|level31_stat_text                      = 20% chance to Freeze enemies<br>18% increased Physical Damage<br>25% more Attack Speed
|level31_stat1_id                        = physical_damage_+%
|level31_stat1_id                        = base_chance_to_freeze_%
|level31_stat1_value                    = 18
|level31_stat1_value                    = 20
|level31_stat2_id                        = active_skill_attack_speed_+%_final
|level31_stat2_id                        = physical_damage_+%
|level31_stat2_value                    = 25
|level31_stat2_value                    = 18
|level31_stat3_id                        = base_chance_to_freeze_%
|level31_stat3_id                        = active_skill_attack_speed_+%_final
|level31_stat3_value                    = 20
|level31_stat3_value                    = 25
|level32                                = True
|level32                                = True
|level32_level_requirement              = 78
|level32_level_requirement              = 78
|level32_stat_text                      = 18% increased Physical Damage<br>25% more Attack Speed<br>20% chance to Freeze enemies
|level32_stat_text                      = 20% chance to Freeze enemies<br>18% increased Physical Damage<br>25% more Attack Speed
|level32_stat1_id                        = physical_damage_+%
|level32_stat1_id                        = base_chance_to_freeze_%
|level32_stat1_value                    = 18
|level32_stat1_value                    = 20
|level32_stat2_id                        = active_skill_attack_speed_+%_final
|level32_stat2_id                        = physical_damage_+%
|level32_stat2_value                    = 25
|level32_stat2_value                    = 18
|level32_stat3_id                        = base_chance_to_freeze_%
|level32_stat3_id                        = active_skill_attack_speed_+%_final
|level32_stat3_value                    = 20
|level32_stat3_value                    = 25
|level33                                = True
|level33                                = True
|level33_level_requirement              = 79
|level33_level_requirement              = 79
|level33_stat_text                      = 19% increased Physical Damage<br>25% more Attack Speed<br>20% chance to Freeze enemies
|level33_stat_text                      = 20% chance to Freeze enemies<br>19% increased Physical Damage<br>25% more Attack Speed
|level33_stat1_id                        = physical_damage_+%
|level33_stat1_id                        = base_chance_to_freeze_%
|level33_stat1_value                    = 19
|level33_stat1_value                    = 20
|level33_stat2_id                        = active_skill_attack_speed_+%_final
|level33_stat2_id                        = physical_damage_+%
|level33_stat2_value                    = 25
|level33_stat2_value                    = 19
|level33_stat3_id                        = base_chance_to_freeze_%
|level33_stat3_id                        = active_skill_attack_speed_+%_final
|level33_stat3_value                    = 20
|level33_stat3_value                    = 25
|level34                                = True
|level34                                = True
|level34_level_requirement              = 80
|level34_level_requirement              = 80
|level34_stat_text                      = 19% increased Physical Damage<br>25% more Attack Speed<br>20% chance to Freeze enemies
|level34_stat_text                      = 20% chance to Freeze enemies<br>19% increased Physical Damage<br>25% more Attack Speed
|level34_stat1_id                        = physical_damage_+%
|level34_stat1_id                        = base_chance_to_freeze_%
|level34_stat1_value                    = 19
|level34_stat1_value                    = 20
|level34_stat2_id                        = active_skill_attack_speed_+%_final
|level34_stat2_id                        = physical_damage_+%
|level34_stat2_value                    = 25
|level34_stat2_value                    = 19
|level34_stat3_id                        = base_chance_to_freeze_%
|level34_stat3_id                        = active_skill_attack_speed_+%_final
|level34_stat3_value                    = 20
|level34_stat3_value                    = 25
|level35                                = True
|level35                                = True
|level35_level_requirement              = 81
|level35_level_requirement              = 81
|level35_stat_text                      = 20% increased Physical Damage<br>25% more Attack Speed<br>20% chance to Freeze enemies
|level35_stat_text                      = 20% chance to Freeze enemies<br>20% increased Physical Damage<br>25% more Attack Speed
|level35_stat1_id                        = physical_damage_+%
|level35_stat1_id                        = base_chance_to_freeze_%
|level35_stat1_value                    = 20
|level35_stat1_value                    = 20
|level35_stat2_id                        = active_skill_attack_speed_+%_final
|level35_stat2_id                        = physical_damage_+%
|level35_stat2_value                    = 25
|level35_stat2_value                    = 20
|level35_stat3_id                        = base_chance_to_freeze_%
|level35_stat3_id                        = active_skill_attack_speed_+%_final
|level35_stat3_value                    = 20
|level35_stat3_value                    = 25
|level36                                = True
|level36                                = True
|level36_level_requirement              = 82
|level36_level_requirement              = 82
|level36_stat_text                      = 21% increased Physical Damage<br>25% more Attack Speed<br>20% chance to Freeze enemies
|level36_stat_text                      = 20% chance to Freeze enemies<br>21% increased Physical Damage<br>25% more Attack Speed
|level36_stat1_id                        = physical_damage_+%
|level36_stat1_id                        = base_chance_to_freeze_%
|level36_stat1_value                    = 21
|level36_stat1_value                    = 20
|level36_stat2_id                        = active_skill_attack_speed_+%_final
|level36_stat2_id                        = physical_damage_+%
|level36_stat2_value                    = 25
|level36_stat2_value                    = 21
|level36_stat3_id                        = base_chance_to_freeze_%
|level36_stat3_id                        = active_skill_attack_speed_+%_final
|level36_stat3_value                    = 20
|level36_stat3_value                    = 25
}}
}}

Revision as of 13:01, 19 August 2023

NameGlacial Hammer
Skill IdSkeletonBossCrossroadsGlacialHammer
Icon
Cast Time1.00 sec
Item Class
Restrictions
One-Handed Mace
Sceptre
Two-Handed Mace
Staff
Warstaff
Level Req.(4-82)
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.
Deals 10% more Damage
(0-20)% chance to Freeze enemies
(0-21)% increased Physical Damage
50% of Physical Damage Converted to Cold Damage
(0-25)% more Attack Speed

SkeletonBossCrossroadsGlacialHammer is the internal id of the skill Glacial Hammer.