Skill:AnimatedShieldShieldCharge: Difference between revisions
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OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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|static_damage_multiplier = 100 | |static_damage_multiplier = 100 | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_stat1_id = | |static_stat1_id = ignores_proximity_shield | ||
|static_stat1_value = | |static_stat1_value = 1 | ||
|static_stat2_id = | |static_stat2_id = shield_charge_extra_distance | ||
|static_stat2_value = | |static_stat2_value = 10 | ||
|static_stat3_id = | |static_stat3_id = attack_speed_+% | ||
|static_stat3_value = | |static_stat3_value = 15 | ||
|static_stat4_id = | |static_stat4_id = shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range | ||
|static_stat4_value = | |static_stat4_value = 100 | ||
|static_stat5_id = | |static_stat5_id = shield_charge_damage_+%_maximum | ||
|static_stat5_value = | |static_stat5_value = 20 | ||
|static_stat6_id = | |static_stat6_id = base_movement_velocity_+% | ||
|static_stat6_value = | |static_stat6_value = 75 | ||
|stat_text = 15% increased Attack Speed<br>20% more Damage with Hits at Maximum Charge Distance<br>75% increased Movement Speed | |stat_text = 15% increased Attack Speed<br>100% increased Stun Threshold reduction on enemies at Maximum charge distance<br>20% more Damage with Hits at Maximum Charge Distance<br>75% increased Movement Speed | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
}} | }} |
Latest revision as of 12:47, 19 August 2023
Name | Shield Charge |
---|---|
Skill Id | AnimatedShieldShieldCharge |
Icon | |
Cast Time | 1.00 sec |
Item Class Restrictions | Claw Dagger One-Handed Sword Thrusting One-Handed Sword One-Handed Axe One-Handed Mace Sceptre Rune Dagger |
Level Req. | 1 |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike. | |
15% increased Attack Speed 100% increased Stun Threshold reduction on enemies at Maximum charge distance 20% more Damage with Hits at Maximum Charge Distance 75% increased Movement Speed |
AnimatedShieldShieldCharge is the internal id of the skill Shield Charge.