Skill:AnimatedBustShieldCharge: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
Line 11: Line 11:
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = shield_charge_extra_distance
|static_stat1_id                        = ignores_proximity_shield
|static_stat1_value                      = 10
|static_stat1_value                      = 1
|static_stat2_id                        = attack_speed_+%
|static_stat2_id                        = shield_charge_extra_distance
|static_stat2_value                      = 10
|static_stat2_value                      = 10
|static_stat3_id                        = shield_charge_damage_+%_maximum
|static_stat3_id                        = attack_speed_+%
|static_stat3_value                      = 20
|static_stat3_value                      = 10
|static_stat4_id                        = base_movement_velocity_+%
|static_stat4_id                        = shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range
|static_stat4_value                      = 100
|static_stat4_value                      = 50
|static_stat5_id                        = shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range
|static_stat5_id                        = shield_charge_damage_+%_maximum
|static_stat5_value                      = 50
|static_stat5_value                      = 20
|static_stat6_id                        = ignores_proximity_shield
|static_stat6_id                        = base_movement_velocity_+%
|static_stat6_value                      = 1
|static_stat6_value                      = 100
|stat_text                              = 10% increased Attack Speed<br>20% more Damage with Hits at Maximum Charge Distance<br>100% increased Movement Speed<br>50% increased Stun Threshold reduction on enemies at Maximum charge distance
|stat_text                              = 10% increased Attack Speed<br>50% increased Stun Threshold reduction on enemies at Maximum charge distance<br>20% more Damage with Hits at Maximum Charge Distance<br>100% increased Movement Speed
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
}}
}}

Latest revision as of 12:46, 19 August 2023

NameShield Charge
Skill IdAnimatedBustShieldCharge
Icon
Cast Time1.00 sec
Item Class
Restrictions
Claw
Dagger
One-Handed Sword
Thrusting One-Handed Sword
One-Handed Axe
One-Handed Mace
Sceptre
Rune Dagger
Level Req.1
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Stored Uses1
Cooldown5.00 sec
Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.
10% increased Attack Speed
50% increased Stun Threshold reduction on enemies at Maximum charge distance
20% more Damage with Hits at Maximum Charge Distance
100% increased Movement Speed

AnimatedBustShieldCharge is the internal id of the skill Shield Charge.