Skill:ExileVaalGroundSlam: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
Line 13: Line 13:
|static_stat1_id                        = animation_effect_variation
|static_stat1_id                        = animation_effect_variation
|static_stat1_value                      = -1
|static_stat1_value                      = -1
|static_stat2_id                        = knockback_distance_+%
|static_stat2_id                        = is_area_damage
|static_stat2_value                      = 100
|static_stat2_value                      = 1
|static_stat3_id                        = active_skill_damage_+%_final
|static_stat3_id                        = global_knockback
|static_stat3_value                      = 50
|static_stat3_value                      = 1
|static_stat4_id                        = physical_damage_+%
|static_stat4_id                        = active_skill_damage_+%_final
|static_stat4_value                      = 29
|static_stat4_value                      = 50
|static_stat5_id                        = always_stun
|static_stat5_id                        = knockback_distance_+%
|static_stat5_value                      = 1
|static_stat5_value                      = 100
|static_stat6_id                        = global_knockback
|static_stat6_id                        = always_stun
|static_stat6_value                      = 1
|static_stat6_value                      = 1
|static_stat7_id                        = is_area_damage
|static_stat7_id                        = physical_damage_+%
|static_stat7_value                      = 1
|static_stat7_value                      = 29
|stat_text                              = 100% increased Knockback Distance<br>Deals 50% more Damage<br>29% increased Physical Damage<br>Stuns Enemies<br>Knocks Enemies Back on Hit
|stat_text                              = Knocks Enemies Back on Hit<br>Deals 50% more Damage<br>100% increased Knockback Distance<br>Stuns Enemies<br>29% increased Physical Damage
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
}}
}}

Latest revision as of 12:43, 19 August 2023

NameVaal Ground Slam
Skill IdExileVaalGroundSlam
Icon
Cast Time1.00 sec
Item Class
Restrictions
One-Handed Mace
Sceptre
Staff
Two-Handed Mace
Warstaff
Level Req.1
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Stored Uses1
Cooldown300.00 sec
The character slams the ground with a Staff, Mace or Sceptre, creating a wave that travels in all directions and damages enemies with an increased chance to stun.
Knocks Enemies Back on Hit
Deals 50% more Damage
100% increased Knockback Distance
Stuns Enemies
29% increased Physical Damage

ExileVaalGroundSlam is the internal id of the skill Vaal Ground Slam.