Essence of Horror: Difference between revisions

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(Fixed wording of mod for belt)
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|metadata_id                      = Metadata/Items/Currency/CurrencyEssenceHorror1
|metadata_id                      = Metadata/Items/Currency/CurrencyEssenceHorror1
|stack_size                      = 9
|stack_size                      = 9
|description                      = Upgrades a normal item to rare or reforges a rare item, guaranteeing one property<br/><br/>Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill<br/>Gloves: Socketed Gems have +3.5% Critical Strike Chance<br/>Boots: 5% reduced elemental Damage Taken while not moving<br/>Body Armour: 15% of Physical Damage taken as Cold Damage<br/>Helmet: Socketed Gems deal 30% more Elemental Damage<br/>Shield: Chill nearby Enemies for 1 second on Block<br/>Quiver: Adds 4 to 7 Cold Damage per Frenzy Charge<br/>Amulet: 15% increased effect of Fortify on You<br/>Ring: Adds 4 to 7 Cold Damage per Frenzy Charge<br/>Belt: 5% additional Physical Damage Reduction while using a Flask
|description                      = Upgrades a normal item to rare or reforges a rare item, guaranteeing one property<br/><br/>Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill<br/>Gloves: Socketed Gems have +3.5% Critical Strike Chance<br/>Boots: 5% reduced elemental Damage Taken while not moving<br/>Body Armour: 15% of Physical Damage taken as Cold Damage<br/>Helmet: Socketed Gems deal 30% more Elemental Damage<br/>Shield: Chill nearby Enemies for 1 second on Block<br/>Quiver: Adds 4 to 7 Cold Damage per Frenzy Charge<br/>Amulet: 15% increased effect of Fortify on You<br/>Ring: Adds 4 to 7 Cold Damage per Frenzy Charge<br/>Belt: 5% additional Physical Damage Reduction during any Flask Effect
|help_text                        = Right click this item then left click a normal or rare item to apply it.<br/>Shift click to unstack.
|help_text                        = Right click this item then left click a normal or rare item to apply it.<br/>Shift click to unstack.
|stack_size_currency_tab          = 5000
|stack_size_currency_tab          = 5000

Revision as of 14:08, 30 December 2017

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Essence of Horror is an essence. It can only be obtained by using a Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably
Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again.
on a group of monsters trapped by an Essence of Scorn, Envy, Misery or Dread of any level (the purple map-only essences). See here for more info.

Version history

Version Changes
2.5.0

The weapon mod from Essence of Horror now grants a 16% chance to gain a power, frenzy or endurance charge on kill (up from 10%). Old versions of this mod can be updated using a Divine Orb.

2.4.0
  • Introduced to the game.