Essence of Horror: Difference between revisions

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|metadata_id                      = Metadata/Items/Currency/CurrencyEssenceHorror1
|metadata_id                      = Metadata/Items/Currency/CurrencyEssenceHorror1
|stack_size                      = 9
|stack_size                      = 9
|description                      = Upgrades a normal item to rare or reforges a rare item, guaranteeing one property<br/><br/>Weapon: 10% chance to gain a Power, Frenzy or Endurance Charge on Kill<br/>Gloves: Socketed Gems have +3.5% Critical Strike Chance<br/>Boots: 5% reduced elemental Damage Taken while not moving<br/>Body Armour: 15% of Physical Damage taken as Cold Damage<br/>Helmet: Socketed Gems deal 30% more Elemental Damage<br/>Shield: Chill nearby Enemies for 1 second on Block<br/>Quiver: Adds 4 to 7 Cold Damage per Frenzy Charge<br/>Amulet: 15% increased effect of Fortify on You<br/>Ring: Adds 4 to 7 Cold Damage per Frenzy Charge<br/>Belt: 5% additional Physical Damage Reduction while using a Flask
|description                      = Upgrades a normal item to rare or reforges a rare item, guaranteeing one property<br/><br/>Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill<br/>Gloves: Socketed Gems have +3.5% Critical Strike Chance<br/>Boots: 5% reduced elemental Damage Taken while not moving<br/>Body Armour: 15% of Physical Damage taken as Cold Damage<br/>Helmet: Socketed Gems deal 30% more Elemental Damage<br/>Shield: Chill nearby Enemies for 1 second on Block<br/>Quiver: Adds 4 to 7 Cold Damage per Frenzy Charge<br/>Amulet: 15% increased effect of Fortify on You<br/>Ring: Adds 4 to 7 Cold Damage per Frenzy Charge<br/>Belt: 5% additional Physical Damage Reduction while using a Flask
|help_text                        = Right click this item then left click a normal or rare item to apply it.<br/>Shift click to unstack.
|help_text                        = Right click this item then left click a normal or rare item to apply it.<br/>Shift click to unstack.
|stack_size_currency_tab          = 5000
|stack_size_currency_tab          = 5000
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==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.5.0}}
The weapon mod from Essence of Horror now grants a 16% chance to gain a power, frenzy or endurance charge on kill (up from 10%). Old versions of this mod can be updated using a Divine Orb.
{{VersionHistoryRow|2.4.0}}
{{VersionHistoryRow|2.4.0}}
* Introduced to the game.
* Introduced to the game.
|}
|}

Revision as of 08:47, 6 December 2016

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This essence can only be obtained by using a Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably
Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again.
on a group of monsters trapped by an essence. See here for more info.

Version history

Version Changes
2.5.0

The weapon mod from Essence of Horror now grants a 16% chance to gain a power, frenzy or endurance charge on kill (up from 10%). Old versions of this mod can be updated using a Divine Orb.

2.4.0
  • Introduced to the game.