Version 0.5.2: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Illviljan
(Created page with "{{version | before = 0.5.1 | patch = 0.5.2 | patchdate = 2010 | after = 0.5.3 }} ==Patch notes== These are the...")
No edit summary
Line 7: Line 7:


==Patch notes==
==Patch notes==
These are the official patch notes for '''Version 0.5.2''' released by [[Grinding Gear Games]].<ref name="Patch Notes" />
These are the official patch notes for '''version 0.5.2''' released by [[Grinding Gear Games]].<ref name="Patch Notes" />


{{blockquote top}}
{{blockquote top}}
Line 37: Line 37:
==References==
==References==
{{reflist|refs=
{{reflist|refs=
<ref name="Patch Notes">{{cite web|author=Qarl|date=January 05, 2017|title=Legacy Patch Notes - Part Two|url=https://www.pathofexile.com/forum/view-thread/1812437/#p14069150|publisher=Official Path of Exile Forums|accessdate=January 05, 2017}}</ref>
<ref name = "Patch Notes">{{cite web
| author = Qarl
| date = January 4, 2017
| title = Legacy Patch Notes - Part Two
| url = http://web.archive.org/web/20201111195111/https://www.pathofexile.com/forum/view-thread/1812437
| publisher = Official Path of Exile Forums
| accessdate = November 11, 2020
}}</ref>
}}
}}

Revision as of 16:38, 26 April 2023

Version History
0.5.1
January 1, 2010
0.5.2
June 7, 2010
0.5.3
January 1, 2010

Patch notes

These are the official patch notes for version 0.5.2 released by Grinding Gear Games.[1]

  • Improved various monster and player animations
  • Added deep water and allowed players to run through shallow water
  • Fixed crash on dropping some armours
  • Adjusted monster sizes/attack distances/speeds
  • Modified boss mods to scale by level properly
  • Accuracy/Evasion balance changes
  • Blood effects on hit
  • Improved scrollbars
  • Environment mapping
  • Projectiles have proper heights now
  • Fixed tag affinity stuff for item mods
  • Asset preload
  • Fixed lag with area of effect damage
  • Server now reaps crashed instances
  • Fixed problem with particles vanishing sometimes
  • Allowed allocation of skills on passive skills screen
  • Area transitions spawned from tiles correctly
  • Increased safety radius around spawn points
  • The last used / created character is now selected when the character selection screen is shown.
  • Made it possible to clear skills from the Skill Bar
  • Added realm shutdown message
  • Fixed font scaling issue
  • Fixed several calculation problems in damage chain

References

  1. Qarl (January 4, 2017). "Legacy Patch Notes - Part Two". Official Path of Exile Forums. Retrieved November 11, 2020.