Endless Hunger: Difference between revisions

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'''Endless Hunger''' is an [[Ascendancy passive skill]] for the [[Slayer]] that causes a percentage of overkill damage to be [[leech]]ed as life. It also modifies life leech effects to not get removed when the player reaches full life.
'''Endless Hunger''' is an [[Ascendancy passive skill]] for the [[Slayer]] that causes a percentage of [[overkill damage]] to be [[leech]]ed as life. It also modifies life leech effects to not get removed when the player reaches full life.


==Version history==
==Version history==

Revision as of 13:47, 20 June 2016

Template:Passive

Endless Hunger is an Ascendancy passive skill for the Slayer that causes a percentage of overkill damage to be leeched as life. It also modifies life leech effects to not get removed when the player reaches full life.

Version history

Version Changes
2.3.0
  • Reworked:
    • Removed: +5% of maximum Life per second to maximum Life Leech rate, Cannot be Stunned while Leeching
    • Added: 20% of Overkill Damage is Leeched as Life
2.2.2
  • Fixed a bug with instant leech causing damage in combination with the Endless Hunger Ascendancy skill.
2.2.0
  • Added to the game.