Monster:Metadata/Monsters/AnimatedItem/AnimatedWeaponDescent2: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: 3.17.4 export using Angelic knight fork)
(PyPoE/ExporterBot/1.0.0a0: Monster updater)
 
Line 3: Line 3:
|monster_type_id                  = AnimatedWeaponMonster
|monster_type_id                  = AnimatedWeaponMonster
|mod_ids                          = MonsterImplicitDamageReduction1
|mod_ids                          = MonsterImplicitDamageReduction1
|tags                            = bludgeoning_weapon, construct, ghost_armour, has_staff, has_two_handed_melee, medium_height, melee, physical_affinity, very_slow_movement
|tags                            = bludgeoning_weapon, construct, ghost_armour, has_staff, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity
|skill_ids                        = Melee
|skill_ids                        = Melee
|name                            = Animated Staff
|name                            = Animated Staff

Latest revision as of 14:41, 2 January 2023

Animated Staff
Effects from modifiers40% increased Armour (Hidden)
SkillsDefault Attack
Resistances
Act
FireColdLightningChaos
1-50000
5-100000
10-0000
Metadata idMetadata/Monsters/AnimatedItem/AnimatedWeaponDescent2
Monster data
Metadata idMetadata/Monsters/AnimatedItem/AnimatedWeaponDescent2
Monster type idAnimatedWeaponMonster
Internal tagsbludgeoning_weapon
construct
ghost_armour
has_staff
has_two_handed_melee
medium_height
medium_movement
melee
physical_affinity
Base Experience Multiplier1
Base Health Multiplier2
Base Damage Multiplier1.2
Base Attack Speed1.500s-1
Base Critical Strike Chance5.00%
Minimum Attack Distance6
Maximum Attack Distance6
Object size3
Model size multiplier1

Metadata/Monsters/AnimatedItem/AnimatedWeaponDescent2 is the internal id for the Animated Staff monster.