Argus: Difference between revisions
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'''Argus''' is a unique monster located in [[The Labyrinth]]. He is located in a random zone in a manner consistent with the Labyrinth's daily layout. | |||
Argus will always drop a [[Treasure Key]] when killed. He is also immune to the Labyrinth's traps. | |||
==Abilities== | |||
* Enrage: Argus glows black and gains increased movement and attack speed (and damage?) while doing so. There is a cooldown between each use. | |||
* Sunder: Identical to the skill. | |||
[[Category:Labyrinth unique monsters]] | [[Category:Labyrinth unique monsters]] |
Revision as of 23:35, 18 March 2016
Argus | |||
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Location(s) | The Labyrinth | ||
Modifier(s) | Cannot be Chilled Cannot be Frozen Cannot be Ignited Cannot be Shocked Unwavering | ||
Skill(s) | Default Attack Sunder Enrage |
![](/images/thumb/9/9f/Scroll_Fragment_inventory_icon.png/30px-Scroll_Fragment_inventory_icon.png)
This article is a stub. Please help improve the article by expanding it.
Argus is a unique monster located in The Labyrinth. He is located in a random zone in a manner consistent with the Labyrinth's daily layout.
Argus will always drop a Treasure Key when killed. He is also immune to the Labyrinth's traps.
Abilities
- Enrage: Argus glows black and gains increased movement and attack speed (and damage?) while doing so. There is a cooldown between each use.
- Sunder: Identical to the skill.