Distance: Difference between revisions

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>Malice1574@legacy41644011
(Created page)
>Raicss
(Some tidying up, we know the radius of most skills now so i removed those from examples and added hideout references which were in range subpage.)
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==Common distances==
==Common distances==
;1 unit
:Hideout placeables are moved in increments of one unit
;4 units
;4 units
:Default knockback distance <ref>[http://www.pathofexile.com/forum/view-thread/13734/page/3#p266794 Sweep] Official forums</ref>
:Default knockback distance<ref>[http://www.pathofexile.com/forum/view-thread/13734/page/3#p266794 Sweep] Official forums</ref>
;5 units
;4 to 7 units
:Melee range of one-handed melee weapons<ref name="Point blank range">[http://www.pathofexile.com/forum/view-thread/97665#p1031681 Point blank range?] Official forums</ref>
:Range of melee attacks<ref name="Mark1">Posted by Mark_GGG in [http://www.pathofexile.com/forum/view-thread/11707/page/226#p5041495 Mechanics Thread] on October 30, 2013 7:39 PM</ref>
;6 units
;12 units
:Melee range of two-handed melee weapons<ref name="Point blank range"></ref>
:The tiles in Elreon's hideout are 12 units wide.
;15 units
;75 units
:Area of effect radius of {{sl|Cold Snap}}<ref name="Point Blank Archer Keystone">[http://www.pathofexile.com/forum/view-thread/18840/page/2#p302635 Point Blank Archer Keystone] Official forums</ref>
:Horizontal distance from your character to the edge of the screen
;120 units
;120 units
:Maximum range of an arrow <ref name="Point Blank Archer Keystone"></ref>
:Maximum range of an arrow<ref>[http://www.pathofexile.com/forum/view-thread/18840/page/2 Point Blank Archer Keystone] Official forums</ref>


==References==
==References==
<references />
<references />
[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 12:15, 13 August 2015

Distance in Path of Exile is measured in units.

A measure of distance is sometimes given in skill descriptions, such as Module Error: No skills found with q_where = skill.active_skill_name="Elemental Proliferation" which lists the radius of its area of effect in units of distance.

Common distances

1 unit
Hideout placeables are moved in increments of one unit
4 units
Default knockback distance[1]
4 to 7 units
Range of melee attacks[2]
12 units
The tiles in Elreon's hideout are 12 units wide.
75 units
Horizontal distance from your character to the edge of the screen
120 units
Maximum range of an arrow[3]

References

  1. Sweep Official forums
  2. Posted by Mark_GGG in Mechanics Thread on October 30, 2013 7:39 PM
  3. Point Blank Archer Keystone Official forums