Map:Desert Map (The Awakening): Difference between revisions

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>BotK2
(Switching to base item template)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 1: Line 1:
{{Base item
{{Base item
|rarity                           = Normal
|rarity                                 = Normal
|name                             = Desert Map
|name                                   = Desert Map
|class                           = Maps
|class                                   = Maps
|size_x                           = 1
|class_id                                = Map
|size_y                           = 1
|size_x                                 = 1
|drop_level                       = 62
|size_y                                 = 1
|drop_rarities                   = Normal, Magic, Rare, Unique
|drop_level                             = 62
|tags                             = cave, mountain, low_tier_map, not_for_sale, map, default
|drop_rarities                           = Normal, Magic, Rare, Unique
|metadata_id                     = Metadata/Items/Maps/Map2Tier1_7
|tags                                   = cave, mountain, low_tier_map, not_for_sale, map, default
|help_text                       = Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
|metadata_id                             = Metadata/Items/Maps/Map2Tier1_7
|purchase_cost_normal1_name       = Orb of Chance
|help_text                               = Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
|purchase_cost_normal1_amount     = 1
|purchase_cost_normal1_name             = Orb of Chance
|purchase_cost_magic1_name       = Orb of Chance
|purchase_cost_normal1_amount           = 1
|purchase_cost_magic1_amount     = 2
|purchase_cost_magic1_name               = Orb of Chance
|purchase_cost_rare1_name         = Orb of Chance
|purchase_cost_magic1_amount             = 2
|purchase_cost_rare1_amount       = 3
|purchase_cost_rare1_name               = Orb of Chance
|purchase_cost_unique1_name       = Chaos Orb
|purchase_cost_rare1_amount             = 3
|purchase_cost_unique1_amount     = 10
|purchase_cost_unique1_name             = Chaos Orb
|map_tier                         = 1
|purchase_cost_unique1_amount           = 10
|map_guild_character             = N
|map_tier                               = 1
|map_area_id                     = Map2Tier1_7
|map_guild_character                     = N
|map_area_level                   = 68
|map_area_id                             = Map2Tier1_7
|inventory_icon                   = Desert Map (The Awakening)
|map_area_level                         = 68
|drop_enabled                     = False
|inventory_icon                         = Desert Map (The Awakening)
|removal_version                 = 2.4.0
|drop_enabled                           = False
|removal_version                         = 2.4.0
}}
}}
'''Desert [[Map]]''' is a legacy variant of {{il|page=Desert Map (Atlas of Worlds)}} and {{il|page=Desert Map (War for the Atlas)}}.
'''Desert [[Map]]''' is a legacy variant of {{il|page=Desert Map (Atlas of Worlds)}} and {{il|page=Desert Map (War for the Atlas)}}.

Revision as of 17:33, 7 October 2018

Lua error in Module:Item2/core at line 546: attempt to index field '?' (a nil value). Desert Map is a legacy variant of Desert MapDesert MapMap Level: 68
Map Tier: 1
Guild Character: N
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
and Desert MapDesert MapMap Level: 69
Map Tier: 2
Guild Character: W
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
.

Boss

Mirage of Bones

Walkthroughs (The Awakening)

Map variants

ItemMap
Tier
Map
Level
Map
Series
Desert MapDesert MapMap Level: 83
Map Tier: 16
Guild Character: W
Heat. Dust. Wind. These are what
forge strong minds and bodies.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1683Affliction
Desert MapDesert MapMap Level: 76
Map Tier: 9
Guild Character: W
Heat. Dust. Wind. These are what
forge strong minds and bodies.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976The Forbidden Sanctum
Desert MapDesert MapMap Level: 76
Map Tier: 9
Guild Character: W
Heat. Dust. Wind. These are what
forge strong minds and bodies.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Kalandra
Desert MapDesert MapMap Level: 75
Map Tier: 8
Guild Character: W
Heat. Dust. Wind. These are what
forge strong minds and bodies.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Sentinel
Desert MapDesert MapMap Level: 72
Map Tier: 5
Guild Character: W
Heat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Scourge
Desert MapDesert MapMap Level: 72
Map Tier: 5
Guild Character: W
Heat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Expedition
Desert MapDesert MapMap Level: 71
Map Tier: 4
Guild Character: W
Heat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Ritual
Desert MapDesert MapMap Level: 78
Map Tier: 11
Guild Character: W
Heat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Heist
Desert MapDesert MapMap Level: 68
Map Tier: 1
Guild Character: W
Heat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
168Harvest
Desert MapDesert MapMap Level: 69
Map Tier: 2
Guild Character: W
Heat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Delirium
Desert MapDesert MapMap Level: 69
Map Tier: 2
Guild Character: W
Heat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Metamorph
Desert MapDesert MapMap Level: 70
Map Tier: 3
Guild Character: W
Heat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Blight
Desert MapDesert MapMap Level: 68
Map Tier: 1
Guild Character: W
Heat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
168Legion
Desert MapDesert MapMap Level: 70
Map Tier: 3
Guild Character: W
Heat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
370Synthesis
Desert MapDesert MapMap Level: 70
Map Tier: 3
Guild Character: W
Heat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
370Betrayal
Desert MapDesert MapMap Level: 69
Map Tier: 2
Guild Character: W
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
269War for the Atlas
Desert MapDesert MapMap Level: 68
Map Tier: 1
Guild Character: N
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
168Atlas of Worlds
Shaped Desert MapShaped Desert MapMap Level: 73
Map Tier: 6
Guild Character: N
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
673Atlas of Worlds
Desert MapDesert MapMap Level: 68
Map Tier: 1
Guild Character: N
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
168The Awakening

Version history

Version Changes
2.1.0
  • The Mirage of Bones has had his life halved. Visual changes have been made to make him and his clones larger, so they stand out from normal monsters in the area. AI changes have been made to Mirage of Bones to make him less clone-spammy. You should be able to identify him better by the fact he moves more frequently.
2.0.0
  • Introduced to the game.