Outmatch and Outlast: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|2.3.0}}
{{Version history table row|2.3.0|
* Added {{c|mod|10% more Physical Damage while at maximum Frenzy Charges}}
* Added {{c|mod|10% more Physical Damage while at maximum Frenzy Charges}}
* Added {{c|mod|10% reduced Physical Damage taken while at maximum Endurance Charges}}
* Added {{c|mod|10% reduced Physical Damage taken while at maximum Endurance Charges}}
{{Version history table row|2.2.0}}
}}
{{Version history table row|2.2.0|
* Added to the game.
* Added to the game.
}}
{{Version history table end}}
{{Version history table end}}


[[ru:Превзойти и пережить]]
[[ru:Превзойти и пережить]]

Revision as of 13:15, 25 July 2022

Outmatch and Outlast
Ascendancy Notable Passive Skill
25% chance to gain a Frenzy Charge on Kill with Main Hand
25% chance to gain an Endurance Charge on Kill with Off Hand
10% more Physical Damage while at maximum Frenzy Charges
10% reduced Physical Damage taken while at maximum Endurance Charges [1]

Outmatch and Outlast is a notable Ascendancy passive skill for the Gladiator that gives the player a chance to gain a frenzy charge or endurance charge on kill, depending on the hand used. It also grants more physical damage at maximum frenzy charges and physical damage reduction at maximum endurance charges.

Two handed weapons including bows count as main hand.

Version history

Version Changes
2.3.0
  • Added 10% more Physical Damage while at maximum Frenzy Charges
  • Added 10% reduced Physical Damage taken while at maximum Endurance Charges
2.2.0
  • Added to the game.

ru:Превзойти и пережить