Dagger Damage and Accuracy: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
(→‎Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.)
Line 5: Line 5:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|2.6.0}}
{{Version history table row|2.6.0|
* The area between Ranger and Shadow has been changed: a number of the more expensive weapon clusters have been reduced into 3-point clusters to be more efficient.
* The area between Ranger and Shadow has been changed: a number of the more expensive weapon clusters have been reduced into 3-point clusters to be more efficient.
* The [[Nightstalker]] cluster now only contains a total of three passive skills.
* The [[Nightstalker]] cluster now only contains a total of three passive skills.
{{Version history table row|1.2.0}}
}}
{{Version history table row|1.2.0|
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
* There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree.
* There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree.
}}
{{Version history table end}}
{{Version history table end}}

Revision as of 00:47, 25 July 2022

Dagger Damage and Accuracy
Passive Skill
Dagger Attacks deal 6% increased Damage with Hits and Ailments
12% increased Accuracy Rating with Daggers [1]

Dagger Attacks deal 6% increased Damage with Hits and Ailments
8% increased Accuracy Rating with Daggers [1]

Dagger Damage and Accuracy was a basic passive skill that grants increased physical damage and accuracy rating with daggers.

Version history

Version Changes
2.6.0
  • The area between Ranger and Shadow has been changed: a number of the more expensive weapon clusters have been reduced into 3-point clusters to be more efficient.
  • The Nightstalker cluster now only contains a total of three passive skills.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.
  • There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree.