Dagger Damage and Accuracy: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|2.6.0 | {{Version history table row|2.6.0| | ||
* The area between Ranger and Shadow has been changed: a number of the more expensive weapon clusters have been reduced into 3-point clusters to be more efficient. | * The area between Ranger and Shadow has been changed: a number of the more expensive weapon clusters have been reduced into 3-point clusters to be more efficient. | ||
* The [[Nightstalker]] cluster now only contains a total of three passive skills. | * The [[Nightstalker]] cluster now only contains a total of three passive skills. | ||
{{Version history table row|1.2.0 | }} | ||
{{Version history table row|1.2.0| | |||
* The area surrounding the Witch, Shadow and Ranger has been redesigned. | * The area surrounding the Witch, Shadow and Ranger has been redesigned. | ||
* There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree. | * There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree. | ||
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{{Version history table end}} | {{Version history table end}} |
Revision as of 00:47, 25 July 2022
Dagger Damage and Accuracy was a basic passive skill that grants increased physical damage and accuracy rating with daggers.
Version history
Version | Changes |
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2.6.0 |
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1.2.0 |
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