Death Rush: Difference between revisions
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m (Use regular <br> instead of replacement char) |
>Vinibot m (Re-formatting numerical ranges; see discussion) |
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| Subtype = Ring | | Subtype = Ring | ||
| RequiredLevel = 46 | | RequiredLevel = 46 | ||
| ImplicitMods = +(9 | | ImplicitMods = +(9 to 13)% to Chaos Resistance | ||
| RandomMods = +(300 | | RandomMods = +(300 to 350) to Accuracy Rating <br> +(60 to 80) to Armour <br> +(15 to 20)% to Chaos Resistance <br> (3 to 4)% of Physical Attack Damage Leeched back as Life <br> You gain Onslaught for 2.0 seconds when you Kill an Enemy | ||
| FlavourText = To truly appreciate life you must be there when it ends | | FlavourText = To truly appreciate life you must be there when it ends | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 12:39, 19 October 2013
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Death Rush is a unique Amethyst RingAmethyst RingRequires Level 30+(17-23)% to Chaos Resistance.
Notes
- The 'Onslaught' buff provides +20% increased attack-, cast- and movement speed.
Version History
Version | Changes |
---|---|
0.11.0 |
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