Armour Mastery (passive skill): Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Mastery Group updater)
(PyPoE/ExporterBot/1.0.0a0: Mastery Group updater)
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{{Mastery group
{{Mastery group
|id                                  = Armour
|mastery_effects                    = Armour1,Armour2,Armour3,Armour4,Armour5,Armour6
|name                                = Armour Mastery
|name                                = Armour Mastery
|mastery_effects                    = Armour1,Armour2,Armour3,Armour4,Armour5,Armour6
|icon                                = PassiveMasteryArmourInactive
|icon                                = PassiveMasteryArmourInactive
}}
}}

Revision as of 04:41, 23 November 2021

Bonuses from the Armour Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster.

Version history

Version Changes
3.16.0
???
  • The notable passive skill was removed or renamed
1.3.0
  • Armour increased from 18% to 24%.
  • Movement Speed increased from 2% to 3%.
  • Strength replaced with Life Regeneration.
0.11.0
  • +10 Strength has been added to the following early Marauder notable passives: Armour Mastery, Troll's Blood, Raw Power and Butchery.