Light of Divinity: Difference between revisions

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{{Passive skill box|Light of Divinity}}
{{Passive skill box|Light of Divinity}}


'''Light of Divinity''' is a [[notable passive skill]] that grants increased [[spell damage], increased [[critical strike]] chance for [[spell]]s, and increased [[light radius]]. It also grants additional [[strength]] and [[intelligence]].
'''Light of Divinity''' is a [[notable passive skill]] that grants increased [[spell damage]], increased [[critical strike]] chance for [[spell]]s, and increased [[light radius]]. It also grants additional [[strength]] and [[intelligence]].


==Anointment==
==Anointment==

Revision as of 16:03, 2 October 2021

Light of Divinity
Notable Passive Skill
20% increased Spell Damage
+10 to Strength and Intelligence
30% increased Critical Strike Chance for Spells
10% increased Light Radius [1]

Light of Divinity is a notable passive skill that grants increased spell damage, increased critical strike chance for spells, and increased light radius. It also grants additional strength and intelligence.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Violet OilCrimson OilCrimson OilLight of Divinity
20% increased Spell Damage
+10 to Strength and Intelligence
30% increased Critical Strike Chance for Spells
10% increased Light Radius

Version history

Version Changes
3.11.0
  • (Undocumented) No longer grants 4% increased cast speed and now grants 20% increased Spell Damage (up from 15%).
1.3.0
  • Light of Divinity has been added to the Templar area of the Passive Skill Tree.