Vitality: Difference between revisions
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>Aezlo m (Adjusted table size, added xp column) |
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Casts an [[Aura|aura]] that grants life regeneration to you and your allies. | Casts an [[Aura|aura]] that grants life regeneration to you and your allies. | ||
==Gem | ==Gem Leveling== | ||
{| class="wikitable" style="width: | {| class="wikitable" style="width: 40%; text-align: center" | ||
! Level | ! Level | ||
! Required Level | ! Required Level | ||
Line 23: | Line 23: | ||
! % Life Regenerated per Sec | ! % Life Regenerated per Sec | ||
! Increased Radius | ! Increased Radius | ||
! Experience to Level | |||
|- | |- | ||
| 1 || 24 || 50 || 0.6% || - | | 1 || 24 || 50 || 0.6% || - || | ||
|- | |- | ||
| 2 || 27 || 55 || 0.6% || 3% | | 2 || 27 || 55 || 0.6% || 3% || | ||
|- | |- | ||
| 3 || || || || | | 3 || || || || || | ||
|- | |- | ||
| 4 || || || || | | 4 || || || || || | ||
|- | |- | ||
| 5 || || || || | | 5 || || || || || | ||
|- | |- | ||
| 6 || || || || | | 6 || || || || || | ||
|- | |- | ||
| 7 || || || || | | 7 || || || || || | ||
|- | |- | ||
| 8 || || || || | | 8 || || || || || | ||
|- | |- | ||
| 9 || || || || | | 9 || || || || || | ||
|- | |- | ||
| 10 || || || || | | 10 || || || || || | ||
|- | |- | ||
| 11 || || || || | | 11 || || || || || | ||
|- | |- | ||
| 12 || || || || | | 12 || || || || || | ||
|- | |- | ||
| 13 || || || || | | 13 || || || || || | ||
|- | |- | ||
| 14 || || || || | | 14 || || || || || | ||
|- | |- | ||
| 15 || 55 || 106 || 1.3% || | | 15 || 55 || 106 || 1.3% || || | ||
|- | |- | ||
| 16 || 56 || 107 || 1.3% || | | 16 || 56 || 107 || 1.3% || || | ||
|- | |- | ||
| 17 || || || || | | 17 || || || || || | ||
|- | |- | ||
| 18 || || || || | | 18 || || || || || | ||
|- | |- | ||
| 19 || || || || | | 19 || || || || || | ||
|- | |- | ||
| 20 || || || || | | 20 || || || || || | ||
|} | |} | ||
Revision as of 21:45, 24 June 2012
Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).
Casts an aura that grants life regeneration to you and your allies.
Gem Leveling
Level | Required Level | Required Strength | % Life Regenerated per Sec | Increased Radius | Experience to Level |
---|---|---|---|---|---|
1 | 24 | 50 | 0.6% | - | |
2 | 27 | 55 | 0.6% | 3% | |
3 | |||||
4 | |||||
5 | |||||
6 | |||||
7 | |||||
8 | |||||
9 | |||||
10 | |||||
11 | |||||
12 | |||||
13 | |||||
14 | |||||
15 | 55 | 106 | 1.3% | ||
16 | 56 | 107 | 1.3% | ||
17 | |||||
18 | |||||
19 | |||||
20 |
Gem Quality
Each percentage of quality adds +0.5% Area of Effect radius.