Trickery: Difference between revisions
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>Evil Greven mNo edit summary |
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| type = Notable | | type = Notable | ||
| bonuses = | | bonuses = | ||
* 20% increased | * 20% increased Damage | ||
* 20% increased Critical Strike Chance | * 20% increased Critical Strike Chance | ||
* +10 to Dexterity and Intelligence | * +10 to Dexterity and Intelligence | ||
}}</onlyinclude> | }}</onlyinclude> | ||
'''Trickery''' is a [[notable passive skill]] that grants increased [[damage]] and [[critical strike chance]]. | '''Trickery''' is a [[notable passive skill]] that grants increased [[damage]] and [[critical strike chance]]. It also grants additional and additional [[dexterity]] and [[intelligence]]. | ||
==Version history== | ==Version history== |
Revision as of 06:14, 12 June 2018
Trickery is a notable passive skill that grants increased damage and critical strike chance. It also grants additional and additional dexterity and intelligence.
Version history
Version | Changes |
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3.3.0 |
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2.2.0 |
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1.2.0 |
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