Toxic Delivery: Difference between revisions

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'''Toxic Delivery''' is a notable [[Ascendancy passive skill]] for the [[Assassin]] that grants extra [[chaos damage]] based on physical damage against [[bleeding]] enemies and reduced damage taken from Damage Over Time effects. It also causes [[poison]] that was applied with a [[critical strike]] and bleeding applied on [[maim]]ed enemies to deal more damage.
'''{{PAGENAME}}''' is a notable [[Ascendancy passive skill]] for the [[Assassin]].


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|3.0.0}}
{{VersionHistoryRow|3.0.0}}
* Has been reduced to 30% more damage with Bleeding and Poison from Bleeding and Poison inflicted by Critical Strikes (down from 100%)
* The Assassin's Toxic Delivery skill has been reduced to 30% more damage with Bleeding and Poison from Bleeding and Poison inflicted by Critical Strikes (down from 100%).
{{VersionHistoryRow|2.3.0}}
{{VersionHistoryRow|2.3.0}}
* Extra chaos damage increased from 10% to 20% of physical damage.
* Unlisted changes:
* Extra chaos damage now only applies against bleeding enemies.
** No longer grants increased Damage Over Time.
* Removed: {{c|mod|30% increased Damage Over Time}}.
** Extra Chaos Damage now only applies against Bleeding enemies, is increased to 20% (up from 10%).
* Added: {{c|mod|Poison you inflict with Critical Strikes deals 100% more Damage}} and {{c|mod|Bleeding you inflict on Maimed Enemies deal 100% more Damage}}
** Now causes Poison you inflict with Critical Strikes to deal 100% more Damage
** Now causes Bleeding you inflict on Maimed Enemies to deal deal 100% more Damage
{{VersionHistoryRow|2.2.0}}
{{VersionHistoryRow|2.2.0}}
* Added to the game.
* Introduced to the game.
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Revision as of 09:13, 24 August 2017

Template:Passive

Toxic Delivery is a notable Ascendancy passive skill for the Assassin.

Version history

Version Changes
3.0.0
  • The Assassin's Toxic Delivery skill has been reduced to 30% more damage with Bleeding and Poison from Bleeding and Poison inflicted by Critical Strikes (down from 100%).
2.3.0
  • Unlisted changes:
    • No longer grants increased Damage Over Time.
    • Extra Chaos Damage now only applies against Bleeding enemies, is increased to 20% (up from 10%).
    • Now causes Poison you inflict with Critical Strikes to deal 100% more Damage
    • Now causes Bleeding you inflict on Maimed Enemies to deal deal 100% more Damage
2.2.0
  • Introduced to the game.