The Inoculated: Difference between revisions
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{{Item | |||
|rarity = Normal | |rarity = Normal | ||
|name = The Inoculated | |name = The Inoculated | ||
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|stack_size_currency_tab = 5000 | |stack_size_currency_tab = 5000 | ||
|help_text = Shift click to unstack. | |help_text = Shift click to unstack. | ||
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'''The Inoculated''' is a [[divination card]]. A set of four can be exchanged for a random [[magic]] [[Armour (equipment)|armour]] item with the {{SMW query mod|modid=LocalIncreasedEnergyShieldPercentAndStunRecovery6}} prefix. | '''The Inoculated''' is a [[divination card]]. A set of four can be exchanged for a random [[magic]] [[Armour (equipment)|armour]] item with the {{SMW query mod|modid=LocalIncreasedEnergyShieldPercentAndStunRecovery6}} prefix. |
Revision as of 10:36, 3 August 2017
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The Inoculated is a divination card. A set of four can be exchanged for a random magic armour item with the Template:SMW query mod prefix.
Drop restrictions
The Inoculated can drop in areas generated by the following maps:
- Module Error: No results found for item using search term "page = Acid Lakes Map"
- Module Error: No results found for item using search term "page = Shore Map"
Supporter attribution
The Inoculated was created by supporter Catchafire2000.[citation needed]
Trivia
Even though there are two different Seraphim's prefixes at the moment (the one mentioned above and (51–56% local Armour and Energy Shield + 16-17% Base Stun recovery), the one that this card grants is always (51–56% local Energy Shield + 16-17% Base Stun recovery), which has been confirmed by Tom from GGG who wrote in an email: "I can confirm that you are only able to gain the ES/Stun Recovery mod from the divination card, as each Divination card is only able to select a single stat/mod to add to an item.[citation needed]
Version history
Version | Changes |
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2.0.4 |
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