The Inoculated: Difference between revisions

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{{refimprove}}
<onlyinclude>{{#invoke:item|item
<onlyinclude>{{#invoke:item|item
| Name                = The Inoculated
| Name                = The Inoculated
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| StackSize            = 4
| StackSize            = 4
| Reward              = {{c|magic|[[Item affix#Energy Shield and Stun Recovery|Seraphim's]] [[Armour (equipment)|Armour]]}}
| Reward              = {{c|magic|[[Item affix#Energy Shield and Stun Recovery|Seraphim's]] [[Armour (equipment)|Armour]]}}
| Drop                = [[Acid Lakes Map|Acid Lakes]] (map area) <br> [[Shore Map|Shore]] (map area)
| Drop                = [[Acid Lakes]] (map area) <br> [[Shore]] (map area)
| FlavourText          = Chaos spread, wreaking havoc and death. They said none would be spared, and yet here I stand.
| FlavourText          = Chaos spread, wreaking havoc and death. They said none would be spared, and yet here I stand.
}}</onlyinclude>
}}</onlyinclude>
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==Drop restrictions==
==Drop restrictions==
The Inoculated can drop in the following [[map]] area:
The Inoculated can drop in [[area]]s generated by the following [[map]]s:
* {{il|page=Acid Lakes Map}}
* {{il|page=Acid Lakes Map}}
* {{il|page=Shore Map}}
* {{il|page=Shore Map}}


==Supporter attribution==
==Supporter attribution==
The Inoculated was created by supporter [http://www.pathofexile.com/account/view-profile/Catchafire2000 Catchafire2000].
The Inoculated was created by supporter [http://www.pathofexile.com/account/view-profile/Catchafire2000 Catchafire2000].{{citation needed}}


==Trivia==
==Trivia==
Even though there are two different Seraphim's prefixes at the moment (the one mentioned above and (51–56% local Armour and Energy Shield + 16-17% Base Stun recovery), the one that this card grants is always (51–56% local Energy Shield + 16-17% Base Stun recovery), which has been confirmed by Tom from [[GGG]] who wrote in an email: "I can confirm that you are only able to gain the ES/Stun Recovery mod from the divination card, as each Divination card is only able to select a single stat/mod to add to an item.
Even though there are two different Seraphim's prefixes at the moment (the one mentioned above and (51–56% local Armour and Energy Shield + 16-17% Base Stun recovery), the one that this card grants is always (51–56% local Energy Shield + 16-17% Base Stun recovery), which has been confirmed by Tom from [[GGG]] who wrote in an email: "I can confirm that you are only able to gain the ES/Stun Recovery mod from the divination card, as each Divination card is only able to select a single stat/mod to add to an item.{{citation needed}}


==Version history==
==Version history==

Revision as of 23:20, 21 May 2017

This page needs additional citations for verification.

The Inoculated4Seraphim's ArmourChaos spread, wreaking havoc and death. They said none would be spared, and yet here I stand.

The Inoculated is a divination card. A set of four can be exchanged for a random magic armour item with the Template:SMW query mod prefix.

Drop restrictions

The Inoculated can drop in areas generated by the following maps:

  • Module Error: No results found for item using search term "page = Acid Lakes Map"
  • Module Error: No results found for item using search term "page = Shore Map"

Supporter attribution

The Inoculated was created by supporter Catchafire2000.[citation needed]

Trivia

Even though there are two different Seraphim's prefixes at the moment (the one mentioned above and (51–56% local Armour and Energy Shield + 16-17% Base Stun recovery), the one that this card grants is always (51–56% local Energy Shield + 16-17% Base Stun recovery), which has been confirmed by Tom from GGG who wrote in an email: "I can confirm that you are only able to gain the ES/Stun Recovery mod from the divination card, as each Divination card is only able to select a single stat/mod to add to an item.[citation needed]

Version history

Version Changes
2.0.4
  • Introduced to the game.