Goliath: Difference between revisions
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>Vinifera7 (Updated for version 1.3.0) |
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| bonuses = | | bonuses = | ||
* 10% reduced Enemy Stun Threshold | * 10% reduced Enemy Stun Threshold | ||
* 30% increased Stun Duration on | * 30% increased Stun Duration on Enemies | ||
* 50% increased | * 50% increased Stun Recovery | ||
}}</onlyinclude> | }}</onlyinclude> | ||
'''Stun Mastery''' is a [[notable passive skill]] that grants increased | '''Stun Mastery''' is a [[notable passive skill]] that grants increased [[stun recovery]] and [[stun duration]]. It also grants reduced enemy [[stun threshold]]. | ||
==Version history== | |||
{{VersionHistoryTable}} | |||
{{VersionHistoryRow|1.3.0}} | |||
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | |||
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Revision as of 13:55, 9 January 2015
Stun Mastery is a notable passive skill that grants increased stun recovery and stun duration. It also grants reduced enemy stun threshold.
Version history
Version | Changes |
---|---|
1.3.0 |
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