Slaughter: Difference between revisions
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>TheFrz m (simple-passive-bot: updating passive) |
>BotK2 (replacing passive template with cargo passive skill box) |
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<onlyinclude>{{ | <onlyinclude>{{fixme|Slaughter}}</onlyinclude>{{Passive skill box|Slaughter}} | ||
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'''Slaughter''' is a [[notable passive skill]] that grants increased [[physical damage]] [[accuracy]] rating with [[axe]]s. It also grants a chance to gain [[Onslaught (buff)|Onslaught]] when the character kills an enemy. | '''Slaughter''' is a [[notable passive skill]] that grants increased [[physical damage]] [[accuracy]] rating with [[axe]]s. It also grants a chance to gain [[Onslaught (buff)|Onslaught]] when the character kills an enemy. |
Revision as of 09:56, 29 July 2018
Slaughter
Notable Passive Skill
25% increased Physical Damage with Axes
Axe Attacks deal 25% increased Damage with Ailments
8% increased Attack Speed with Axes
+5 to Maximum Rage [1]
Axe Attacks deal 25% increased Damage with Ailments
8% increased Attack Speed with Axes
+5 to Maximum Rage [1]
Slaughter is a notable passive skill that grants increased physical damage accuracy rating with axes. It also grants a chance to gain Onslaught when the character kills an enemy.
Version history
Version | Changes |
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1.3.0 |
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