Rive: Difference between revisions
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'''Rive''' is a [[unique]] {{il|Terror Claw}}. | '''Rive''' is a [[unique]] {{il|Terror Claw}}. | ||
'''Vendor:''' 10{{il|Alteration Shard|Alteration Shards}} and 11{{il|Alchemy Shard|Alchemy Shards}} | |||
==Version history== | ==Version history== |
Revision as of 18:24, 12 July 2016
Rive
Terror ClawClaw
Physical Damage: (64–198 to 90–225)
Critical Strike Chance: 6.30%
Attacks per Second: 1.5Requires Level 70, 113 Dex, 113 Int
2% of Physical Attack Damage Leeched as Life(60 to 80)% increased Physical Damage
Adds (25–50 to 35–65) Physical Damage
Causes Bleeding on Hit
2% increased Physical Damage over time per 10 Dexterity
1% increased Bleed Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hitTerror doesn't make you jump.
Terror makes you run.
Terror ClawClaw
Physical Damage: (64–198 to 90–225)
Critical Strike Chance: 6.30%
Attacks per Second: 1.5Requires Level 70, 113 Dex, 113 Int
2% of Physical Attack Damage Leeched as Life(60 to 80)% increased Physical Damage
Adds (25–50 to 35–65) Physical Damage
Causes Bleeding on Hit
2% increased Physical Damage over time per 10 Dexterity
1% increased Bleed Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hitTerror doesn't make you jump.
Terror makes you run.
Rive is a unique Terror ClawTerror ClawClaw
Physical Damage: 18-71
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 1.1 metresRequires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as Life.
Vendor: 10Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 11Alchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.
Version history
Version | Changes |
---|---|
2.2.0 |
|