Unholy Authority: Difference between revisions
Jump to navigation
Jump to search
>Eruerufu2k m (added "The buff can not stack by killing multiple enemies", which is not obvious while reading the description of the node, but is indeed correct.) |
>FrzBot m (simple-passive-bot: updating passive) |
||
Line 3: | Line 3: | ||
| type = Ascendancy Notable | | type = Ascendancy Notable | ||
| ascendancyclass = Occultist | | ascendancyclass = Occultist | ||
| bonuses = | | bonuses = | ||
* Enemies can have 1 additional Curse | * Enemies can have 1 additional Curse | ||
* When you Kill an Enemy, for each Curse on that Enemy, gain 4% of Non-Chaos Damage as extra Chaos Damage for 4 seconds | * When you Kill an Enemy, for each Curse on that Enemy, gain 4% | ||
of Non-Chaos Damage as extra Chaos Damage for 4 seconds | |||
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 22:44, 4 August 2016
Malediction is an Ascendancy passive skill for the Occultist. It raises the additional curse limit by one. In addition, killing a cursed enemy grants a buff that grants extra chaos damage per curse the killed enemy had based on all sources of non-chaos damage. The buff can not stack by killing multiple enemies.
The buff granted from Malediction can be interpreted as following:
- Gain 4% of Physical Damage as extra Chaos Damage per Curse an enemy you killed Recently had
- Gain 4% of Fire Damage as extra Chaos Damage per Curse an enemy you killed Recently had
- Gain 4% of Cold Damage as extra Chaos Damage per Curse an enemy you killed Recently had
- Gain 4% of Lightning Damage as extra Chaos Damage per Curse an enemy you killed Recently had
Version history
Version | Changes |
---|---|
2.2.0 |
|