Liege of the Primordial: Difference between revisions
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==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.8.0}} | ||
* Now causes your summoned Golems to be immune to Elemental Damage (regardless of Golem type). | * Now causes your summoned Golems to be immune to Elemental Damage (regardless of Golem type). | ||
{{ | {{Version history table row|3.2.0}} | ||
* Replaced {{c|mod|40% increased Damage of each Damage Type for which you have a matching Golem}} with {{c|mod|20% increased Damage for each Summoned Golem}}. | * Replaced {{c|mod|40% increased Damage of each Damage Type for which you have a matching Golem}} with {{c|mod|20% increased Damage for each Summoned Golem}}. | ||
* Increased buff effect from Golems changed from 100% to 25% per Golem summoned. | * Increased buff effect from Golems changed from 100% to 25% per Golem summoned. | ||
{{ | {{Version history table row|2.3.0}} | ||
* Added +1 to Maximum number of Golems | * Added +1 to Maximum number of Golems | ||
{{ | {{Version history table row|2.2.0}} | ||
* Added to the game. | * Added to the game. | ||
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Revision as of 08:01, 11 November 2020
Liege of the Primordial
Ascendancy Notable Passive Skill
Summoned Golems are Resummoned 4 seconds after being Killed
+1 to maximum number of Summoned Golems
100% increased Effect of Buffs granted by your Golems [1]
+1 to maximum number of Summoned Golems
100% increased Effect of Buffs granted by your Golems [1]
Liege of the Primordial is a notable Ascendancy passive skill for the Elementalist that increases the maximum number of golems and grants increased damage for each golem you have active. It also grants the player's golems immunity to elemental damage and enhances the buffs gained from them, with increased buff effect for each golem summoned.
Version history
Version | Changes |
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3.8.0 |
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3.2.0 |
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2.3.0 |
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2.2.0 |
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