Gathering Winds: Difference between revisions

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'''Gathering Winds''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]]. It applies Tailwind to you and nearby allies if you have used a skill in the past 4 seconds. It also increases the effect of Tailwind on you for each skill you've used in the past 4 seconds by 10% up to a maximum of 100% and grants flat [[evasion]] rating bonus to you while you have Tailwind.
'''Gathering Winds''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]].


Tailwind increases the animation speed of affected targets by 10%.  
With Gathering Winds allocated, using any [[skill]] applies [[Tailwind]], a temporary aura that grants the character and nearby [[ally|allies]] 10% increased [[action speed]] for four seconds. Gathering Winds increases the effect of Tailwind on the character for each skill they have used [[recently]] by 10%, up to a maximum of 100%. Gathering Winds also grants 1000 additional [[evasion]] rating to the character while they have Tailwind.


==Version history==
==Version history==

Revision as of 12:40, 2 March 2018

Template:Passive

Gathering Winds is a notable Ascendancy passive skill for the Deadeye.

With Gathering Winds allocated, using any skill applies Tailwind, a temporary aura that grants the character and nearby allies 10% increased action speed for four seconds. Gathering Winds increases the effect of Tailwind on the character for each skill they have used recently by 10%, up to a maximum of 100%. Gathering Winds also grants 1000 additional evasion rating to the character while they have Tailwind.

Version history

Version Changes
3.2.0
  • Added to the game.