Elemental Hit: Difference between revisions

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>Aezlo
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Revision as of 01:24, 14 June 2012

Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).

Cold steel tends to solve most problems, but sometimes it's not quite enough. With Elemental Hit, a player infuses their weapon with the heat of a furnace, the electricity of a Summer tempest, or the icy chill of the Winter night. The specific element is randomly chosen, but the result is the same: tons of extra damage dealt, often killing the target with a single blow.

A standard attack (with any weapon) that adds damage of a random element.

Gem Levelling

Level Required Level Required Dexterity Mana Cost Possible Fire Damage Possible Cold Damage Possible Lightning Damage
1 2 - 4 4-7 3-6 1-12
2
3
4 8 21 7 7-14 6-11 1-23
5 12 28 8 11-20 9-17 2-33
6 16 35
7
8 26 53 12 33-62 27-50 5-101
9
10
11 42 82 17 97-180 79-147 16-296
12
13
14
15
16
17
18
19
20

Gem Quality

Each percentage of quality adds +0.35% Critical strike chance.