Dual Wield Damage: Difference between revisions

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>TheFrz
m (simple-passive-bot: updating passive)
>BotK2
(replacing passive template with cargo passive skill box)
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Dual Wield Damage}}</onlyinclude>{{Passive skill box|Dual Wield Damage}}
| name                  = Dual Wield Damage
| type                  = Basic
| bonuses                =
*
** 10% increased Physical Weapon Damage while Dual Wielding
*
** 12% increased Physical Weapon Damage while Dual Wielding
}}</onlyinclude>


'''Dual Wield Damage''' is a [[basic passive skill]] that grants increased [[physical damage]] with [[weapon]]s while [[dual wielding]].
'''Dual Wield Damage''' is a [[basic passive skill]] that grants increased [[physical damage]] with [[weapon]]s while [[dual wielding]].

Revision as of 09:54, 29 July 2018

Template:Fixme

Dual Wield Damage
Passive Skill
Attack Skills deal 10% increased Damage while Dual Wielding [1] [2]
Attack Skills deal 12% increased Damage while Dual Wielding [1] [2] [3]

Dual Wield Damage is a basic passive skill that grants increased physical damage with weapons while dual wielding.

Version history

Version Changes
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.