Blight (game mechanic): Difference between revisions
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>Ojimaru (3.12.0 update notes) |
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==Trivia== | ==Trivia== | ||
* Blights were the main focus of the temporary [[Blight league]]s. After the leagues ended, Blight was added to the core game, but spawns much less often than in the Blight leagues. | * Blights were the main focus of the temporary [[Blight league]]s. After the leagues ended, Blight was added to the core game, but spawns much less often than in the Blight leagues. | ||
== Version history == | |||
{{VersionHistoryTable}} | |||
{{VersionHistoryRow|3.12.0}} | |||
* Arc Towers now cast 74% faster. | |||
* Shock Nova Towers now cast 50% faster. | |||
* Chilling Towers now have 50% more Chill effect, and have a cooldown of 4 seconds (from 7). | |||
* Seismic Towers now have 50% more skill effect duration and have a cooldown of 4 seconds (from 7). | |||
* Minion Towers now wait 3 seconds before resummoning their dead minions (from 8). | |||
* Freezebolt Towers now cast twice as fast and have half their previous cooldown. They now fire an additional projectile. | |||
* Stone Gaze Towers now reduce action speed by 20% (from 15%) and have slight reduced cooldown. | |||
* Scouts from Scout Towers now have 38% more Attack Speed and deal 50% more damage. | |||
{{VersionHistoryRow|3.8.0}} | |||
* Introduced to the game. | |||
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[[Category:Game mechanics]] | [[Category:Game mechanics]] |
Revision as of 01:14, 28 September 2020
Blights are tower defense-like encounters that can spawn from Fungal Growths. There is around a 10% chance to find a Fungal Growth in any map area, which will always be accompanied by Sister Cassia.
Mechanics
Once players interact with the Fungal Growth, Cassia will place a purification pump on the growth, causing it to spawn roots in random directions. At the end of each root is a portal that spawns enemies that slowly move towards the core, only stopping to attack units in its way. The Blight can spawn up to 8 roots, increasing with zone level. Players will be given a short preparation time before the Blight starts spawning monsters. Players can skip this by pressing the button on the bottom right.
Some roots will spawn after a delay, and sometimes a root will have multiplied monster density (indicated by a multiplier). An icon corresponding to a tower can appear over each root, indicating which tower it is resistant to. Along the paths of the roots, players can construct a tower in specified areas. Towers cost resources to build or upgrade, which is acquired at the start and from killing blighted enemies.
When an enemy reaches the core, it will lower the durability of the pump and despawn itself. The pump has 10 durability, and the amount of durability lowered is based on the monster's rarity (1 for normal, 2 for magic, 5 for rare, 10 for unique). When the pump's durability reaches 0, the Blight encounter fails and monsters will stop spawning.
Once all enemies from each portal are defeated, it will spawn chests at where the portal was. These chests persist even if the pump gets destroyed afterwards. Blights always reward at least one oil or one Blighted map.
Towers
List of towers
Tower upgrades
Tier I | Tier II | Tier III | Upgrades | Tier IV | Upgrades |
---|---|---|---|---|---|
Chilling Tower Mk I | Chilling Tower Mk II | Chilling Tower Mk III | Increased Damage
Increased effect of Chill Affects more Targets |
Freezebolt Tower | Increased Damage (Very High)
Shoots a Piercing projectile which Freezes enemies |
Glacial Cage Tower | Deals no Damage
Imprisons Enemies | ||||
Empowering Tower Mk I | Empowering Tower Mk II | Empowering Tower Mk III | Increased effect area | Imbuing Tower | Improves the effectiveness of Players in range |
Smothering Tower | Weakens Enemies in range | ||||
Fireball Tower Mk I | Fireball Tower Mk II | Fireball Tower Mk III | Increased effect area
Cast more fireballs (1-3-5) |
Flamethrower Tower | Increased Damage (High)
Casts a stream of Fire |
Meteor Tower | Increased Damage (Very high)
Rains Meteors from the sky | ||||
Seismic Tower Mk I | Seismic Tower Mk II | Seismic Tower Mk III | Repeats more times (3-5-7) | Stone Gaze Tower | Periodically Petrifies Monsters
No longer does damage |
Temporal Tower | Persistently Slows Monsters
No longer does damage | ||||
Shock Nova Tower Mk I | Shock Nova Tower Mk II | Shock Nova Tower Mk III | Increased Damage
Increased chance to Shock Increased Area of Effect |
Arc Tower | Increased Damage (Medium)
Casts Arc |
Lightning Storm Tower | Increased Damage (High)
Lightning rapidly strikes around the Tower | ||||
Summoning Tower Mk I | Summoning Tower Mk II | Summoning Tower Mk III | Summons more minions (3-5-7) | Scout Tower | Summons 10 Flying Minions dealing high damage |
Sentinel Tower | Summons one durable minion with a high life pool |
Trivia
- Blights were the main focus of the temporary Blight leagues. After the leagues ended, Blight was added to the core game, but spawns much less often than in the Blight leagues.
Version history
Version | Changes |
---|---|
3.12.0 |
|
3.8.0 |
|