Overkill damage: Difference between revisions
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Revision as of 21:58, 16 June 2016
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The term overkill damage refers to a difference between damage dealt in one hit and target's life remaining before death. For example, if a target has 20 life and a player deals a hit of 100 damage, overkill damage equals to 80.
It doesn't work with damage over time because a hit is required.