Abyssus: Difference between revisions

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>Airmil123
(Created page with "<!-- Please do not add anything above this -->{{Item | View={{{View|}}} | Format={{{Format|}}} |Name = Abyssus |Image = Abyssus.png |Rarity ...")
>Airmil123
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|RequiredStrength      = 138
|RequiredStrength      = 138
|Armour                = 659 <!-- {{mod|{{range|578|642}}}} -->
|Armour                = 659 <!-- {{mod|{{range|578|642}}}} -->
|RandomMods            = Adds 40-60 Physical Damage : +21 to all Attributes : 118% increased Critical Strike Multiplier with Melee Weapons : 119% increased Armour : 49% increased Physical Damage taken from attacks
|RandomMods            = Adds 40-60 Physical Damage : +(20-25) to all Attributes : (110-120)% increased Critical Strike Multiplier with Melee Weapons : (110-120)% increased Armour : (30-50)% increased Physical Damage taken from attacks
|FlavourText            = When you have slain all of your enemies, : What is left to fear?
|FlavourText            = When you have slain all of your enemies, : What is left to fear?
}}<noinclude>
}}<noinclude>
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==Notes==
==Notes==
*Introduced to the game in [[Version 0.10.6]].
*Introduced to the game in [[Version 0.10.6]].
*The values for the randomized properties still need to be defined





Revision as of 06:05, 12 April 2013